better stats
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@@ -474,30 +474,38 @@ public class Bullets implements ContentList{
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drag = 0.03f;
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drag = 0.03f;
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}};
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}};
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heavyWaterShot = new LiquidBulletType(Liquids.water){{
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heavyWaterShot = new LiquidBulletType(Liquids.water) {{
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knockback = 1.0f;
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lifetime = 60f;
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puddleSize = 10f;
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speed = 4f;
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damage = 4f;
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knockback = 1.0f;
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puddleSize = 8f;
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damage = 4f;
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}};
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}};
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heavyCryoShot = new LiquidBulletType(Liquids.cryofluid){{
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heavyCryoShot = new LiquidBulletType(Liquids.cryofluid){{
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lifetime = 60f;
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speed = 4f;
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knockback = 0.75f;
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knockback = 0.75f;
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puddleSize = 10f;
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puddleSize = 8f;
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damage = 4f;
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damage = 4f;
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}};
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}};
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heavySlagShot = new LiquidBulletType(Liquids.slag){{
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heavySlagShot = new LiquidBulletType(Liquids.slag){{
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lifetime = 60f;
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speed = 4f;
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knockback = 0.75f;
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knockback = 0.75f;
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puddleSize = 10f;
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puddleSize = 8f;
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damage = 8f;
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damage = 8f;
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drag = 0.03f;
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drag = 0.015f;
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}};
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}};
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heavyOilShot = new LiquidBulletType(Liquids.oil){{
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heavyOilShot = new LiquidBulletType(Liquids.oil){{
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lifetime = 60f;
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speed = 4f;
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knockback = 0.75f;
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knockback = 0.75f;
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puddleSize = 10f;
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puddleSize = 8f;
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damage = 4f;
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damage = 4f;
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drag = 0.03f;
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drag = 0.015f;
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}};
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}};
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driverBolt = new MassDriverBolt();
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driverBolt = new MassDriverBolt();
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