max sound fix
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@@ -1755,10 +1755,10 @@ public class Blocks implements ContentList{
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shootSound = Sounds.shootBig;
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unitSort = (u, x, y) -> -u.maxHealth;
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coolantMultiplier = 0.09f;
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coolantMultiplier = 0.11f;
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health = 150 * size * size;
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consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 2f)).update(false).optional(true, true);
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coolantUsage = 1f;
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consumes.powerCond(10f, TurretBuild::isActive);
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}};
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@@ -1786,7 +1786,7 @@ public class Blocks implements ContentList{
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shootSound = Sounds.shootBig;
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health = 160 * size * size;
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consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 2f)).update(false).optional(true, true);
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coolantUsage = 1f;
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}};
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meltdown = new LaserTurret("meltdown"){{
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