max sound fix

This commit is contained in:
Anuken
2020-11-07 12:12:13 -05:00
parent d11a03e7d8
commit 65990ad817
3 changed files with 6 additions and 5 deletions

View File

@@ -50,6 +50,7 @@ public abstract class Turret extends ReloadTurret{
public float recoilAmount = 1f;
public float restitution = 0.02f;
public float cooldown = 0.02f;
public float coolantUsage = 0.2f;
public float shootCone = 8f;
public float shootShake = 0f;
public float xRand = 0f;
@@ -109,7 +110,7 @@ public abstract class Turret extends ReloadTurret{
public void init(){
if(acceptCoolant && !consumes.has(ConsumeType.liquid)){
hasLiquids = true;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.2f)).update(false).boost();
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, coolantUsage)).update(false).boost();
}
super.init();