Sprite tweaks

This commit is contained in:
Anuken
2020-06-05 20:59:30 -04:00
parent 28fb6a7d2a
commit 65e94850ca
15 changed files with 17 additions and 17 deletions

View File

@@ -148,7 +148,7 @@ public class Teams{
public final Array<CoreEntity> cores = new Array<>();
public final Array<Team> enemies = new Array<>();
public final Team team;
public Queue<BrokenBlock> blocks = new Queue<>();
public Queue<BlockPlan> blocks = new Queue<>();
public BaseAI ai = new BaseAI();
public TeamData(Team team){
@@ -187,11 +187,11 @@ public class Teams{
/** Represents a block made by this team that was destroyed somewhere on the map.
* This does not include deconstructed blocks.*/
public static class BrokenBlock{
public static class BlockPlan{
public final short x, y, rotation, block;
public final Object config;
public BrokenBlock(short x, short y, short rotation, short block, Object config){
public BlockPlan(short x, short y, short rotation, short block, Object config){
this.x = x;
this.y = y;
this.rotation = rotation;