From 66124b68b03dd65d2a06082287f916889b04a0c8 Mon Sep 17 00:00:00 2001 From: Anuken Date: Thu, 2 Oct 2025 10:59:22 +0900 Subject: [PATCH] Quasar + minor Pulsar buff --- core/src/mindustry/content/UnitTypes.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/core/src/mindustry/content/UnitTypes.java b/core/src/mindustry/content/UnitTypes.java index c0b9e88efc..90d83fb036 100644 --- a/core/src/mindustry/content/UnitTypes.java +++ b/core/src/mindustry/content/UnitTypes.java @@ -384,8 +384,8 @@ public class UnitTypes{ bullet = new LightningBulletType(){{ lightningColor = hitColor = Pal.heal; - damage = 14f; - lightningLength = 7; + damage = 15f; + lightningLength = 8; lightningLengthRand = 7; shootEffect = Fx.shootHeal; //Does not actually do anything; Just here to make stats work @@ -418,13 +418,13 @@ public class UnitTypes{ mechFrontSway = 0.55f; ammoType = new PowerAmmoType(1500); - speed = 0.4f; + speed = 0.5f; hitSize = 13f; mineSpeed = 4f; drawShields = false; - abilities.add(new ForceFieldAbility(60f, 0.3f, 400f, 60f * 6)); + abilities.add(new ForceFieldAbility(60f, 0.4f, 500f, 60f * 6)); weapons.add(new Weapon("beam-weapon"){{ top = false; @@ -443,7 +443,7 @@ public class UnitTypes{ sideLength = 70f; healPercent = 10f; collidesTeam = true; - length = 135f; + length = 150f; colors = new Color[]{Pal.heal.cpy().a(0.4f), Pal.heal, Color.white}; }}; }});