Implemented silicon production / Centrifuge / Retexturing
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@@ -241,7 +241,7 @@ public class Fx{
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smeltsmoke = new Effect(15, e -> {
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Angles.randLenVectors(e.id, 6, 4f + e.ifract()*5f, (x, y)->{
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Draw.color(Color.WHITE, Color.valueOf("ffc999"), e.ifract());
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Draw.color(Color.WHITE, e.color, e.ifract());
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Fill.poly(e.x + x, e.y + y, 4, 0.5f+e.fract()*2f, 45);
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Draw.reset();
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});
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@@ -391,11 +391,12 @@ public class Fx{
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Draw.reset();
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}),
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smelt = new Effect(10, e -> {
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Lines.stroke(1f);
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Draw.color(Color.YELLOW, Color.RED, e.ifract());
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Lines.spikes(e.x, e.y, e.ifract() * 5f, 1f, 8);
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Draw.reset();
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smelt = new Effect(20, e -> {
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Angles.randLenVectors(e.id, 6, 2f + e.ifract()*5f, (x, y)->{
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Draw.color(Color.WHITE, e.color, e.ifract());
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Fill.poly(e.x + x, e.y + y, 4, 0.5f+e.fract()*2f, 45);
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Draw.reset();
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});
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}),
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breakBlock = new Effect(12, e -> {
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