Remove unused shader
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@@ -48,12 +48,12 @@ public class Shaders{
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tar = new SurfaceShader("tar");
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tar = new SurfaceShader("tar");
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slag = new SurfaceShader("slag");
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slag = new SurfaceShader("slag");
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space = new SpaceShader("space");
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space = new SpaceShader("space");
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caustics = new SurfaceShader("caustics"){
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//caustics = new SurfaceShader("caustics"){
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@Override
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// @Override
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public String textureName(){
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// public String textureName(){
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return "caustics";
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// return "caustics";
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}
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// }
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};
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//};
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planet = new PlanetShader();
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planet = new PlanetShader();
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planetGrid = new PlanetGridShader();
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planetGrid = new PlanetGridShader();
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atmosphere = new AtmosphereShader();
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atmosphere = new AtmosphereShader();
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