Misc bugfixes
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@@ -232,7 +232,7 @@ public class Vars implements Loadable{
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public static BeControl becontrol;
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public static AsyncCore asyncCore;
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public static BaseRegistry bases;
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public static GlobalConstants constants;
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public static GlobalVars logicVars;
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public static MapEditor editor;
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public static GameService service = new GameService();
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@@ -313,7 +313,7 @@ public class Vars implements Loadable{
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controlPath = new ControlPathfinder();
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fogControl = new FogControl();
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bases = new BaseRegistry();
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constants = new GlobalConstants();
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logicVars = new GlobalVars();
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javaPath =
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new Fi(OS.prop("java.home")).child("bin/java").exists() ? new Fi(OS.prop("java.home")).child("bin/java").absolutePath() :
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Core.files.local("jre/bin/java").exists() ? Core.files.local("jre/bin/java").absolutePath() :
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@@ -364,22 +364,24 @@ public class Vars implements Loadable{
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Seq<String> logBuffer = new Seq<>();
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Log.logger = (level, text) -> {
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String result = text;
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String rawText = Log.format(stags[level.ordinal()] + "&fr " + text);
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System.out.println(rawText);
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synchronized(logBuffer){
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String result = text;
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String rawText = Log.format(stags[level.ordinal()] + "&fr " + text);
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System.out.println(rawText);
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result = tags[level.ordinal()] + " " + result;
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result = tags[level.ordinal()] + " " + result;
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if(!headless && (ui == null || ui.scriptfrag == null)){
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logBuffer.add(result);
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}else if(!headless){
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if(!OS.isWindows){
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for(String code : ColorCodes.values){
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result = result.replace(code, "");
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if(!headless && (ui == null || ui.scriptfrag == null)){
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logBuffer.add(result);
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}else if(!headless){
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if(!OS.isWindows){
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for(String code : ColorCodes.values){
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result = result.replace(code, "");
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}
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}
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}
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ui.scriptfrag.addMessage(Log.removeColors(result));
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ui.scriptfrag.addMessage(Log.removeColors(result));
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}
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}
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};
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@@ -85,7 +85,7 @@ public class ContentLoader{
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/** Calls Content#init() on everything. Use only after all modules have been created. */
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public void init(){
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initialize(Content::init);
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if(constants != null) constants.init();
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if(logicVars != null) logicVars.init();
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Events.fire(new ContentInitEvent());
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}
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@@ -402,7 +402,9 @@ public class Logic implements ApplicationListener{
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@Remote(called = Loc.both)
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public static void updateGameOver(Team winner){
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state.gameOver = true;
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state.won = player.team() == winner;
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if(!headless){
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state.won = player.team() == winner;
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}
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}
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@Remote(called = Loc.both)
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@@ -502,7 +504,7 @@ public class Logic implements ApplicationListener{
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}
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Time.update();
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constants.update();
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logicVars.update();
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//weather is serverside
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if(!net.client() && !state.isEditor()){
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@@ -469,8 +469,8 @@ public class NetClient implements ApplicationListener{
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//note that this is far from a guarantee that random state is synced - tiny changes in delta and ping can throw everything off again.
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//syncing will only make much of a difference when rand() is called infrequently
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GlobalConstants.rand.seed0 = rand0;
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GlobalConstants.rand.seed1 = rand1;
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GlobalVars.rand.seed0 = rand0;
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GlobalVars.rand.seed1 = rand1;
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universe.updateNetSeconds(timeData);
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@@ -934,7 +934,7 @@ public class NetServer implements ApplicationListener{
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//write basic state data.
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Call.stateSnapshot(player.con, state.wavetime, state.wave, state.enemies, state.serverPaused, state.gameOver,
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universe.seconds(), tps, GlobalConstants.rand.seed0, GlobalConstants.rand.seed1, syncStream.toByteArray());
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universe.seconds(), tps, GlobalVars.rand.seed0, GlobalVars.rand.seed1, syncStream.toByteArray());
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syncStream.reset();
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@@ -289,7 +289,7 @@ public class MapEditorDialog extends Dialog implements Disposable{
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if(player.team().core() == null){
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player.set(world.width() * tilesize/2f, world.height() * tilesize/2f);
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var unit = UnitTypes.alpha.spawn(player.team(), player.x, player.y);
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var unit = (state.rules.hasEnv(Env.scorching) ? UnitTypes.evoke : UnitTypes.alpha).spawn(player.team(), player.x, player.y);
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unit.spawnedByCore = true;
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player.unit(unit);
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}
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@@ -1828,7 +1828,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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case powerNetStored -> power == null ? 0 : power.graph.getLastPowerStored();
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case powerNetCapacity -> power == null ? 0 : power.graph.getLastCapacity();
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case enabled -> enabled ? 1 : 0;
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case controlled -> this instanceof ControlBlock c && c.isControlled() ? GlobalConstants.ctrlPlayer : 0;
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case controlled -> this instanceof ControlBlock c && c.isControlled() ? GlobalVars.ctrlPlayer : 0;
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case payloadCount -> getPayload() != null ? 1 : 0;
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case size -> block.size;
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default -> Float.NaN; //gets converted to null in logic
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@@ -28,7 +28,7 @@ import mindustry.world.blocks.environment.*;
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import mindustry.world.blocks.payloads.*;
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import static mindustry.Vars.*;
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import static mindustry.logic.GlobalConstants.*;
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import static mindustry.logic.GlobalVars.*;
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@Component(base = true)
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abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, Itemsc, Rotc, Unitc, Weaponsc, Drawc, Boundedc, Syncc, Shieldc, Displayable, Senseable, Ranged, Minerc, Builderc{
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@@ -122,6 +122,10 @@ public final class FogControl implements CustomChunk{
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return data.read.get(x + y * ww);
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}
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public void resetFog(){
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fog = null;
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}
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@Nullable FogData data(Team team){
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return fog == null || fog[team.id] == null ? null : fog[team.id];
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}
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@@ -46,7 +46,7 @@ public class MinimapRenderer{
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if(event.tile.block().solid && event.tile.y > 0 && event.tile.isCenter()){
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event.tile.getLinkedTiles(t -> {
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Tile tile = world.tile(t.x, t.y - 1);
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if(tile.block() == Blocks.air){
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if(tile != null && tile.block() == Blocks.air){
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update(tile);
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}
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});
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@@ -17,8 +17,8 @@ import java.io.*;
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import static mindustry.Vars.*;
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/** Stores global constants for logic processors. */
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public class GlobalConstants{
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/** Stores global logic variables for logic processors. */
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public class GlobalVars{
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public static final int ctrlProcessor = 1, ctrlPlayer = 2, ctrlCommand = 3;
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public static final ContentType[] lookableContent = {ContentType.block, ContentType.unit, ContentType.item, ContentType.liquid};
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/** Global random state. */
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@@ -58,7 +58,7 @@ public class LAssembler{
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/** @return a variable ID by name.
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* This may be a constant variable referring to a number or object. */
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public int var(String symbol){
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int constId = Vars.constants.get(symbol);
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int constId = Vars.logicVars.get(symbol);
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if(constId > 0){
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//global constants are *negated* and stored separately
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return -constId;
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@@ -108,7 +108,7 @@ public class LExecutor{
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public Var var(int index){
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//global constants have variable IDs < 0, and they are fetched from the global constants object after being negated
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return index < 0 ? constants.get(-index) : vars[index];
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return index < 0 ? logicVars.get(-index) : vars[index];
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}
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public @Nullable Building building(int index){
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@@ -1104,7 +1104,7 @@ public class LExecutor{
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@Override
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public void run(LExecutor exec){
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exec.setobj(dest, constants.lookupContent(type, exec.numi(from)));
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exec.setobj(dest, logicVars.lookupContent(type, exec.numi(from)));
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}
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}
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@@ -704,7 +704,7 @@ public class LStatements{
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table.button(b -> {
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b.label(() -> type.name());
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b.clicked(() -> showSelect(b, GlobalConstants.lookableContent, type, o -> {
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b.clicked(() -> showSelect(b, GlobalVars.lookableContent, type, o -> {
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type = o;
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}));
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}, Styles.logict, () -> {}).size(64f, 40f).pad(4f).color(table.color);
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@@ -40,7 +40,7 @@ public enum LogicOp{
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floor("floor", Math::floor),
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ceil("ceil", Math::ceil),
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sqrt("sqrt", Math::sqrt),
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rand("rand", d -> GlobalConstants.rand.nextDouble() * d),
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rand("rand", d -> GlobalVars.rand.nextDouble() * d),
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sin("sin", d -> Math.sin(d * Mathf.doubleDegRad)),
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cos("cos", d -> Math.cos(d * Mathf.doubleDegRad)),
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@@ -195,6 +195,7 @@ public class Maps{
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//create map, write it, etc etc etc
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Map map = new Map(file, world.width(), world.height(), tags, true);
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fogControl.resetFog();
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MapIO.writeMap(file, map);
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if(!headless){
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@@ -41,8 +41,8 @@ public class NetworkIO{
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stream.writeInt(state.wave);
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stream.writeFloat(state.wavetime);
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stream.writeDouble(state.tick);
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stream.writeLong(GlobalConstants.rand.seed0);
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stream.writeLong(GlobalConstants.rand.seed1);
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stream.writeLong(GlobalVars.rand.seed0);
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stream.writeLong(GlobalVars.rand.seed1);
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Writes write = new Writes(stream);
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@@ -81,8 +81,8 @@ public class NetworkIO{
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state.wave = stream.readInt();
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state.wavetime = stream.readFloat();
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state.tick = stream.readDouble();
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GlobalConstants.rand.seed0 = stream.readLong();
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GlobalConstants.rand.seed1 = stream.readLong();
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GlobalVars.rand.seed0 = stream.readLong();
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GlobalVars.rand.seed1 = stream.readLong();
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Reads read = new Reads(stream);
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@@ -51,6 +51,11 @@ public class ContinuousTurret extends Turret{
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return canConsume();
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}
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@Override
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public boolean shouldConsume(){
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return isShooting();
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}
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@Override
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public BulletType peekAmmo(){
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return shootType;
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