Slight entity optimizations / Turret sprite fixes

This commit is contained in:
Anuken
2019-04-02 13:58:44 -04:00
parent ebcce194a0
commit 66dc1e94f5
13 changed files with 2816 additions and 2852 deletions

View File

@@ -61,9 +61,8 @@ public class Generators {
for(int y = 0; y < out.height(); y++){
Color color = base.getColor(x, y);
if(color.a >= 0.01f){
out.draw(x, y, color);
}else{
out.draw(x, y, color);
if(color.a < 1f){
boolean found = false;
outer:
for(int rx = -radius; rx <= radius; rx++){