App name for SDL3 backend
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@@ -56,6 +56,9 @@ public class DesktopLauncher extends ClientLauncher{
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coreProfile = true;
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coreProfile = true;
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width = 900;
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width = 900;
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height = 700;
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height = 700;
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this.appName = "Mindustry";
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this.appIdentifier = "io.anuke.mindustry";
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this.appVersion = Version.buildString();
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//on Windows, Intel drivers might be buggy with OpenGL 3.x, so only use 2.x. See https://github.com/Anuken/Mindustry/issues/11041
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//on Windows, Intel drivers might be buggy with OpenGL 3.x, so only use 2.x. See https://github.com/Anuken/Mindustry/issues/11041
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if(IntelGpuCheck.wasIntel()){
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if(IntelGpuCheck.wasIntel()){
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@@ -26,4 +26,4 @@ org.gradle.caching=true
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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android.enableR8.fullMode=false
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android.enableR8.fullMode=false
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archash=9045acbeb2
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archash=f9a551ad15
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