Added thermal generator / Enemy bases with spawning

This commit is contained in:
Anuken
2018-08-05 17:00:26 -04:00
parent 07c19ce085
commit 66fab1b3df
35 changed files with 980 additions and 812 deletions
@@ -43,7 +43,7 @@ public class UnitType implements UnlockableContent{
public float retreatPercent = 0.2f;
public float armor = 0f;
public float carryWeight = 1f;
public int ammoCapacity = 100;
public int ammoCapacity = 220;
public int itemCapacity = 30;
public ObjectSet<Item> toMine = ObjectSet.with(Items.lead, Items.tungsten);
public float buildPower = 0.3f, minePower = 0.7f, healSpeed = 0.1f;
@@ -2,6 +2,6 @@ package io.anuke.mindustry.entities.units.types;
import io.anuke.mindustry.entities.units.GroundUnit;
public class Scout extends GroundUnit{
public class Dagger extends GroundUnit{
}