New, improved minimap / Bugfixes
This commit is contained in:
@@ -9,6 +9,7 @@ import arc.math.*;
|
||||
import arc.math.geom.*;
|
||||
import arc.scene.ui.layout.*;
|
||||
import arc.util.*;
|
||||
import arc.util.ArcAnnotate.*;
|
||||
import arc.util.pooling.*;
|
||||
import mindustry.entities.*;
|
||||
import mindustry.entities.type.*;
|
||||
@@ -42,7 +43,7 @@ public class MinimapRenderer implements Disposable{
|
||||
return pixmap;
|
||||
}
|
||||
|
||||
public Texture getTexture(){
|
||||
public @Nullable Texture getTexture(){
|
||||
return texture;
|
||||
}
|
||||
|
||||
@@ -70,8 +71,13 @@ public class MinimapRenderer implements Disposable{
|
||||
region = new TextureRegion(texture);
|
||||
}
|
||||
|
||||
public void drawEntities(float x, float y, float w, float h, boolean withLabels){
|
||||
updateUnitArray();
|
||||
public void drawEntities(float x, float y, float w, float h, float scaling, boolean withLabels){
|
||||
if(!withLabels){
|
||||
updateUnitArray();
|
||||
}else{
|
||||
units.clear();
|
||||
Units.all(units::add);
|
||||
}
|
||||
|
||||
float sz = baseSize * zoom;
|
||||
float dx = (Core.camera.position.x / tilesize);
|
||||
@@ -83,8 +89,8 @@ public class MinimapRenderer implements Disposable{
|
||||
|
||||
for(Unit unit : units){
|
||||
if(unit.isDead()) continue;
|
||||
float rx = (unit.x - rect.x) / rect.width * w;
|
||||
float ry = (unit.y - rect.y) / rect.width * h;
|
||||
float rx = !withLabels ? (unit.x - rect.x) / rect.width * w : unit.x / (world.width() * tilesize) * w;
|
||||
float ry = !withLabels ? (unit.y - rect.y) / rect.width * h : unit.y / (world.height() * tilesize) * h;
|
||||
|
||||
if(withLabels && unit instanceof Player){
|
||||
Player pl = (Player) unit;
|
||||
@@ -94,18 +100,19 @@ public class MinimapRenderer implements Disposable{
|
||||
}
|
||||
}
|
||||
|
||||
Draw.color(unit.getTeam().color);
|
||||
Fill.rect(x + rx, y + ry, Scl.scl(baseSize / 2f), Scl.scl(baseSize / 2f));
|
||||
Draw.mixcol(unit.getTeam().color, 1f);
|
||||
float scale = Scl.scl(1f) / 2f * scaling;
|
||||
Draw.rect(unit.getIconRegion(), x + rx, y + ry, unit.getIconRegion().getWidth() * scale, unit.getIconRegion().getHeight() * scale, unit.rotation - 90);
|
||||
}
|
||||
|
||||
Draw.color();
|
||||
Draw.reset();
|
||||
}
|
||||
|
||||
public void drawEntities(float x, float y, float w, float h){
|
||||
drawEntities(x, y, w, h, true);
|
||||
drawEntities(x, y, w, h, 1f, true);
|
||||
}
|
||||
|
||||
public TextureRegion getRegion(){
|
||||
public @Nullable TextureRegion getRegion(){
|
||||
if(texture == null) return null;
|
||||
|
||||
float sz = Mathf.clamp(baseSize * zoom, baseSize, Math.min(world.width(), world.height()));
|
||||
|
||||
Reference in New Issue
Block a user