New, improved minimap / Bugfixes
This commit is contained in:
@@ -16,5 +16,5 @@ const boolp = method => new Boolp(){get: method}
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const cons = method => new Cons(){get: method}
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const cons = method => new Cons(){get: method}
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const prov = method => new Prov(){get: method}
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const prov = method => new Prov(){get: method}
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const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
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const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
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Call = Packages.io.anuke.mindustry.gen.Call
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Call = Packages.mindustry.gen.Call
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const Calls = Call //backwards compat
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const Calls = Call //backwards compat
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@@ -18,7 +18,7 @@ const boolp = method => new Boolp(){get: method}
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const cons = method => new Cons(){get: method}
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const cons = method => new Cons(){get: method}
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const prov = method => new Prov(){get: method}
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const prov = method => new Prov(){get: method}
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const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
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const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
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Call = Packages.io.anuke.mindustry.gen.Call
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Call = Packages.mindustry.gen.Call
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const Calls = Call //backwards compat
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const Calls = Call //backwards compat
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importPackage(Packages.arc)
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importPackage(Packages.arc)
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importPackage(Packages.arc.func)
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importPackage(Packages.arc.func)
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@@ -43,6 +43,7 @@ public class UI implements ApplicationListener, Loadable{
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public HudFragment hudfrag;
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public HudFragment hudfrag;
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public ChatFragment chatfrag;
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public ChatFragment chatfrag;
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public ScriptConsoleFragment scriptfrag;
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public ScriptConsoleFragment scriptfrag;
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public MinimapFragment minimapfrag;
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public PlayerListFragment listfrag;
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public PlayerListFragment listfrag;
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public LoadingFragment loadfrag;
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public LoadingFragment loadfrag;
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@@ -68,7 +69,7 @@ public class UI implements ApplicationListener, Loadable{
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public ContentInfoDialog content;
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public ContentInfoDialog content;
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public DeployDialog deploy;
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public DeployDialog deploy;
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public TechTreeDialog tech;
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public TechTreeDialog tech;
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public MinimapDialog minimap;
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//public MinimapDialog minimap;
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public SchematicsDialog schematics;
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public SchematicsDialog schematics;
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public ModsDialog mods;
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public ModsDialog mods;
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public ColorPicker picker;
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public ColorPicker picker;
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@@ -210,6 +211,7 @@ public class UI implements ApplicationListener, Loadable{
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menufrag = new MenuFragment();
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menufrag = new MenuFragment();
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hudfrag = new HudFragment();
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hudfrag = new HudFragment();
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chatfrag = new ChatFragment();
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chatfrag = new ChatFragment();
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minimapfrag = new MinimapFragment();
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listfrag = new PlayerListFragment();
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listfrag = new PlayerListFragment();
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loadfrag = new LoadingFragment();
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loadfrag = new LoadingFragment();
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scriptfrag = new ScriptConsoleFragment();
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scriptfrag = new ScriptConsoleFragment();
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@@ -235,7 +237,6 @@ public class UI implements ApplicationListener, Loadable{
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content = new ContentInfoDialog();
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content = new ContentInfoDialog();
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deploy = new DeployDialog();
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deploy = new DeployDialog();
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tech = new TechTreeDialog();
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tech = new TechTreeDialog();
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minimap = new MinimapDialog();
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mods = new ModsDialog();
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mods = new ModsDialog();
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schematics = new SchematicsDialog();
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schematics = new SchematicsDialog();
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@@ -254,6 +255,7 @@ public class UI implements ApplicationListener, Loadable{
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hudfrag.build(hudGroup);
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hudfrag.build(hudGroup);
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menufrag.build(menuGroup);
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menufrag.build(menuGroup);
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chatfrag.container().build(hudGroup);
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chatfrag.container().build(hudGroup);
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minimapfrag.build(hudGroup);
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listfrag.build(hudGroup);
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listfrag.build(hudGroup);
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scriptfrag.container().build(hudGroup);
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scriptfrag.container().build(hudGroup);
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loadfrag.build(group);
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loadfrag.build(group);
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@@ -568,6 +568,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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protected void updateKeyboard(){
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protected void updateKeyboard(){
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Tile tile = world.tileWorld(x, y);
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Tile tile = world.tileWorld(x, y);
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boolean canMove = !Core.scene.hasKeyboard() || ui.minimapfrag.shown();
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isBoosting = Core.input.keyDown(Binding.dash) && !mech.flying;
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isBoosting = Core.input.keyDown(Binding.dash) && !mech.flying;
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@@ -594,8 +595,8 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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}
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}
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if(Core.input.keyDown(Binding.mouse_move)){
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if(Core.input.keyDown(Binding.mouse_move)){
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movement.x += Mathf.clamp((Core.input.mouseX() - Core.graphics.getWidth() / 2) * 0.005f, -1, 1) * speed;
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movement.x += Mathf.clamp((Core.input.mouseX() - Core.graphics.getWidth() / 2f) * 0.005f, -1, 1) * speed;
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movement.y += Mathf.clamp((Core.input.mouseY() - Core.graphics.getHeight() / 2) * 0.005f, -1, 1) * speed;
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movement.y += Mathf.clamp((Core.input.mouseY() - Core.graphics.getHeight() / 2f) * 0.005f, -1, 1) * speed;
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}
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}
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Vec2 vec = Core.input.mouseWorld(control.input.getMouseX(), control.input.getMouseY());
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Vec2 vec = Core.input.mouseWorld(control.input.getMouseX(), control.input.getMouseY());
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@@ -605,7 +606,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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movement.limit(speed).scl(Time.delta());
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movement.limit(speed).scl(Time.delta());
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if(!Core.scene.hasKeyboard()){
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if(canMove){
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velocity.add(movement.x, movement.y);
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velocity.add(movement.x, movement.y);
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}else{
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}else{
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isShooting = false;
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isShooting = false;
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@@ -614,7 +615,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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updateVelocityStatus();
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updateVelocityStatus();
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moved = dst(prex, prey) > 0.001f;
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moved = dst(prex, prey) > 0.001f;
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if(!Core.scene.hasKeyboard()){
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if(canMove){
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float baseLerp = mech.getRotationAlpha(this);
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float baseLerp = mech.getRotationAlpha(this);
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if(!isShooting() || !mech.turnCursor){
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if(!isShooting() || !mech.turnCursor){
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if(!movement.isZero()){
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if(!movement.isZero()){
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@@ -30,7 +30,7 @@ public class Team implements Comparable<Team>{
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blue = new Team(5, "blue", Color.royal.cpy());
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blue = new Team(5, "blue", Color.royal.cpy());
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static{
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static{
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Mathf.random.setSeed(7);
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Mathf.random.setSeed(8);
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//create the whole 256 placeholder teams
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//create the whole 256 placeholder teams
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for(int i = 6; i < all.length; i++){
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for(int i = 6; i < all.length; i++){
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new Team(i, "team#" + i, Color.HSVtoRGB(360f * Mathf.random(), 100f * Mathf.random(0.6f, 1f), 100f * Mathf.random(0.8f, 1f), 1f));
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new Team(i, "team#" + i, Color.HSVtoRGB(360f * Mathf.random(), 100f * Mathf.random(0.6f, 1f), 100f * Mathf.random(0.8f, 1f), 1f));
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@@ -9,6 +9,7 @@ import arc.math.*;
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import arc.math.geom.*;
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import arc.math.geom.*;
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import arc.scene.ui.layout.*;
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import arc.scene.ui.layout.*;
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import arc.util.*;
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import arc.util.*;
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import arc.util.ArcAnnotate.*;
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import arc.util.pooling.*;
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import arc.util.pooling.*;
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import mindustry.entities.*;
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import mindustry.entities.*;
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import mindustry.entities.type.*;
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import mindustry.entities.type.*;
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@@ -42,7 +43,7 @@ public class MinimapRenderer implements Disposable{
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return pixmap;
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return pixmap;
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}
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}
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public Texture getTexture(){
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public @Nullable Texture getTexture(){
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return texture;
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return texture;
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}
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}
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@@ -70,8 +71,13 @@ public class MinimapRenderer implements Disposable{
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region = new TextureRegion(texture);
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region = new TextureRegion(texture);
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}
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}
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public void drawEntities(float x, float y, float w, float h, boolean withLabels){
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public void drawEntities(float x, float y, float w, float h, float scaling, boolean withLabels){
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updateUnitArray();
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if(!withLabels){
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updateUnitArray();
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}else{
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units.clear();
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Units.all(units::add);
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}
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float sz = baseSize * zoom;
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float sz = baseSize * zoom;
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float dx = (Core.camera.position.x / tilesize);
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float dx = (Core.camera.position.x / tilesize);
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@@ -83,8 +89,8 @@ public class MinimapRenderer implements Disposable{
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for(Unit unit : units){
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for(Unit unit : units){
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if(unit.isDead()) continue;
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if(unit.isDead()) continue;
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float rx = (unit.x - rect.x) / rect.width * w;
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float rx = !withLabels ? (unit.x - rect.x) / rect.width * w : unit.x / (world.width() * tilesize) * w;
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float ry = (unit.y - rect.y) / rect.width * h;
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float ry = !withLabels ? (unit.y - rect.y) / rect.width * h : unit.y / (world.height() * tilesize) * h;
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if(withLabels && unit instanceof Player){
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if(withLabels && unit instanceof Player){
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Player pl = (Player) unit;
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Player pl = (Player) unit;
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@@ -94,18 +100,19 @@ public class MinimapRenderer implements Disposable{
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}
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}
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}
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}
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Draw.color(unit.getTeam().color);
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Draw.mixcol(unit.getTeam().color, 1f);
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Fill.rect(x + rx, y + ry, Scl.scl(baseSize / 2f), Scl.scl(baseSize / 2f));
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float scale = Scl.scl(1f) / 2f * scaling;
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Draw.rect(unit.getIconRegion(), x + rx, y + ry, unit.getIconRegion().getWidth() * scale, unit.getIconRegion().getHeight() * scale, unit.rotation - 90);
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}
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}
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Draw.color();
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Draw.reset();
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}
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}
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public void drawEntities(float x, float y, float w, float h){
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public void drawEntities(float x, float y, float w, float h){
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drawEntities(x, y, w, h, true);
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drawEntities(x, y, w, h, 1f, true);
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}
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}
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public TextureRegion getRegion(){
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public @Nullable TextureRegion getRegion(){
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if(texture == null) return null;
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if(texture == null) return null;
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float sz = Mathf.clamp(baseSize * zoom, baseSize, Math.min(world.width(), world.height()));
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float sz = Mathf.clamp(baseSize * zoom, baseSize, Math.min(world.width(), world.height()));
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@@ -96,7 +96,7 @@ public class OverlayRenderer{
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if(buildFadeTime > 0.005f){
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if(buildFadeTime > 0.005f){
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state.teams.eachEnemyCore(player.getTeam(), core -> {
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state.teams.eachEnemyCore(player.getTeam(), core -> {
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float dst = core.dst(player);
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float dst = core.dst(player);
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if(dst < state.rules.enemyCoreBuildRadius * 1.5f){
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if(dst < state.rules.enemyCoreBuildRadius * 2.2f){
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Draw.color(Color.darkGray);
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Draw.color(Color.darkGray);
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Lines.circle(core.x, core.y - 2, state.rules.enemyCoreBuildRadius);
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Lines.circle(core.x, core.y - 2, state.rules.enemyCoreBuildRadius);
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Draw.color(Pal.accent, core.getTeam().color, 0.5f + Mathf.absin(Time.time(), 10f, 0.5f));
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Draw.color(Pal.accent, core.getTeam().color, 0.5f + Mathf.absin(Time.time(), 10f, 0.5f));
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@@ -140,18 +140,19 @@ public class DesktopInput extends InputHandler{
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//move camera around
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//move camera around
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float camSpeed = !Core.input.keyDown(Binding.dash) ? 3f : 8f;
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float camSpeed = !Core.input.keyDown(Binding.dash) ? 3f : 8f;
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Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(Time.delta() * camSpeed));
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Core.camera.position.add(Tmp.v1.setZero().add(Core.input.axis(Binding.move_x), Core.input.axis(Binding.move_y)).nor().scl(Time.delta() * camSpeed));
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if(Core.input.keyDown(Binding.mouse_move)){
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Core.camera.position.x += Mathf.clamp((Core.input.mouseX() - Core.graphics.getWidth() / 2f) * 0.005f, -1, 1) * camSpeed;
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Core.camera.position.y += Mathf.clamp((Core.input.mouseY() - Core.graphics.getHeight() / 2f) * 0.005f, -1, 1) * camSpeed;
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}
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}
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}
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if(Core.input.keyRelease(Binding.select)){
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if(Core.input.keyRelease(Binding.select)){
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player.isShooting = false;
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player.isShooting = false;
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}
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}
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if(!state.is(State.menu) && Core.input.keyTap(Binding.minimap) && (scene.getKeyboardFocus() == ui.minimap || !scene.hasDialog()) && !Core.scene.hasKeyboard() && !(scene.getKeyboardFocus() instanceof TextField)){
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if(!state.is(State.menu) && Core.input.keyTap(Binding.minimap) && !scene.hasDialog() && !(scene.getKeyboardFocus() instanceof TextField)){
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if(!ui.minimap.isShown()){
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ui.minimapfrag.toggle();
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ui.minimap.show();
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}else{
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ui.minimap.hide();
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}
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}
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}
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if(state.is(State.menu) || Core.scene.hasDialog()) return;
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if(state.is(State.menu) || Core.scene.hasDialog()) return;
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@@ -36,7 +36,7 @@ public class Minimap extends Table{
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Draw.rect(renderer.minimap.getRegion(), x + width / 2f, y + height / 2f, width, height);
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Draw.rect(renderer.minimap.getRegion(), x + width / 2f, y + height / 2f, width, height);
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if(renderer.minimap.getTexture() != null){
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if(renderer.minimap.getTexture() != null){
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renderer.minimap.drawEntities(x, y, width, height, false);
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renderer.minimap.drawEntities(x, y, width, height, 0.75f, false);
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}
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}
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}
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}
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}).size(140f);
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}).size(140f);
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@@ -83,7 +83,7 @@ public class Minimap extends Table{
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@Override
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@Override
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public void clicked(InputEvent event, float x, float y){
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public void clicked(InputEvent event, float x, float y){
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ui.minimap.show();
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ui.minimapfrag.toggle();
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}
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}
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});
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});
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115
core/src/mindustry/ui/fragments/MinimapFragment.java
Normal file
115
core/src/mindustry/ui/fragments/MinimapFragment.java
Normal file
@@ -0,0 +1,115 @@
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package mindustry.ui.fragments;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.input.*;
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import arc.math.*;
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import arc.scene.*;
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import arc.scene.event.*;
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import arc.scene.ui.layout.*;
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import mindustry.gen.*;
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import mindustry.ui.*;
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import static mindustry.Vars.*;
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public class MinimapFragment extends Fragment{
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private boolean shown;
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private float panx, pany, zoom = 1f, lastZoom = -1;
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private float baseSize = Scl.scl(1000f);
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private Element elem;
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@Override
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public void build(Group parent){
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elem = parent.fill((x, y, w, h) -> {
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w = Core.graphics.getWidth();
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h = Core.graphics.getHeight();
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float size = baseSize * zoom;
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Draw.color(Color.black);
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Fill.crect(x, y, w, h);
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if(renderer.minimap.getTexture() != null){
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Draw.color();
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TextureRegion reg = Draw.wrap(renderer.minimap.getTexture());
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Draw.rect(reg, w/2f + panx*zoom, h/2f + pany*zoom, size, size);
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renderer.minimap.drawEntities(w/2f + panx*zoom - size/2f, h/2f + pany*zoom - size/2f, size, size, zoom, true);
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}
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Draw.reset();
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});
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elem.visible(() -> shown);
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elem.update(() -> {
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elem.requestKeyboard();
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elem.requestScroll();
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elem.setFillParent(true);
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elem.setBounds(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight());
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if(Core.input.keyTap(KeyCode.ESCAPE) || Core.input.keyTap(KeyCode.BACK)){
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shown = false;
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}
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});
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elem.touchable(Touchable.enabled);
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elem.addListener(new ElementGestureListener(){
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@Override
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public void zoom(InputEvent event, float initialDistance, float distance){
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if(lastZoom < 0){
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lastZoom = zoom;
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}
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zoom = Mathf.clamp(distance / initialDistance * lastZoom, 0.25f, 10f);
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}
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@Override
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public void pan(InputEvent event, float x, float y, float deltaX, float deltaY){
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panx += deltaX / zoom;
|
||||||
|
pany += deltaY / zoom;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){
|
||||||
|
super.touchDown(event, x, y, pointer, button);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void touchUp(InputEvent event, float x, float y, int pointer, KeyCode button){
|
||||||
|
lastZoom = zoom;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
elem.addListener(new InputListener(){
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean scrolled(InputEvent event, float x, float y, float amountX, float amountY){
|
||||||
|
zoom = Mathf.clamp(zoom - amountY / 10f * zoom, 0.25f, 10f);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
parent.fill(t -> {
|
||||||
|
t.setFillParent(true);
|
||||||
|
t.visible(() -> shown);
|
||||||
|
t.update(() -> t.setBounds(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight()));
|
||||||
|
|
||||||
|
t.add("$minimap").style(Styles.outlineLabel).pad(10f);
|
||||||
|
t.row();
|
||||||
|
t.add().growY();
|
||||||
|
t.row();
|
||||||
|
|
||||||
|
if(mobile){
|
||||||
|
t.addImageTextButton("$back", Icon.backSmall, () -> shown = false).size(220f, 60f).pad(12f);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean shown(){
|
||||||
|
return shown;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void toggle(){
|
||||||
|
shown = !shown;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -81,11 +81,11 @@ public class OverflowGate extends Block{
|
|||||||
if(to == null) return null;
|
if(to == null) return null;
|
||||||
Tile edge = Edges.getFacingEdge(tile, to);
|
Tile edge = Edges.getFacingEdge(tile, to);
|
||||||
|
|
||||||
if(!to.block().acceptItem(item, to, edge) || (to.block() instanceof OverflowGate)){
|
if(!to.block().acceptItem(item, to, edge) || to.getTeam() != tile.getTeam() || (to.block() instanceof OverflowGate)){
|
||||||
Tile a = tile.getNearby(Mathf.mod(from - 1, 4));
|
Tile a = tile.getNearby(Mathf.mod(from - 1, 4));
|
||||||
Tile b = tile.getNearby(Mathf.mod(from + 1, 4));
|
Tile b = tile.getNearby(Mathf.mod(from + 1, 4));
|
||||||
boolean ac = a != null && a.block().acceptItem(item, a, edge) && !(a.block() instanceof OverflowGate);
|
boolean ac = a != null && a.block().acceptItem(item, a, edge) && !(a.block() instanceof OverflowGate) && a.getTeam() == tile.getTeam();
|
||||||
boolean bc = b != null && b.block().acceptItem(item, b, edge) && !(b.block() instanceof OverflowGate);
|
boolean bc = b != null && b.block().acceptItem(item, b, edge) && !(b.block() instanceof OverflowGate) && b.getTeam() == tile.getTeam();
|
||||||
|
|
||||||
if(!ac && !bc){
|
if(!ac && !bc){
|
||||||
return null;
|
return null;
|
||||||
|
|||||||
@@ -151,7 +151,7 @@ public class CoreBlock extends StorageBlock{
|
|||||||
@Override
|
@Override
|
||||||
public void removed(Tile tile){
|
public void removed(Tile tile){
|
||||||
CoreEntity entity = tile.ent();
|
CoreEntity entity = tile.ent();
|
||||||
int total = tile.entity.proximity().count(e -> e.entity.items == tile.entity.items);
|
int total = tile.entity.proximity().count(e -> e.entity != null && e.entity.items != null && e.entity.items == tile.entity.items);
|
||||||
float fract = 1f / total / state.teams.cores(tile.getTeam()).size;
|
float fract = 1f / total / state.teams.cores(tile.getTeam()).size;
|
||||||
|
|
||||||
tile.entity.proximity().each(e -> isContainer(e) && e.entity.items == tile.entity.items, t -> {
|
tile.entity.proximity().each(e -> isContainer(e) && e.entity.items == tile.entity.items, t -> {
|
||||||
|
|||||||
@@ -292,7 +292,7 @@ public class ServerControl implements ApplicationListener{
|
|||||||
info("&ly {0} seconds until next wave.", (int)(state.wavetime / 60));
|
info("&ly {0} seconds until next wave.", (int)(state.wavetime / 60));
|
||||||
}
|
}
|
||||||
|
|
||||||
info(" &ly{0} FPS, {1} MB used.", (int)(60f / Time.delta()), Core.app.getJavaHeap() / 1024 / 1024);
|
info(" &ly{0} FPS, {1} MB used.", Core.graphics.getFramesPerSecond(), Core.app.getJavaHeap() / 1024 / 1024);
|
||||||
|
|
||||||
if(playerGroup.size() > 0){
|
if(playerGroup.size() > 0){
|
||||||
info(" &lyPlayers: {0}", playerGroup.size());
|
info(" &lyPlayers: {0}", playerGroup.size());
|
||||||
|
|||||||
Reference in New Issue
Block a user