Turret instant reload fix

This commit is contained in:
Anuken
2022-05-14 23:28:15 -04:00
parent bc65e63654
commit 67344ffd7d
3 changed files with 6 additions and 8 deletions
@@ -67,8 +67,10 @@ public class DrawTurret extends DrawBlock{
Draw.z(Layer.turret);
}
float progress = tb.visualReloadValid ? tb.progress() : 1f;
//TODO no smooth reload
var params = DrawPart.params.set(build.warmup(), 1f - tb.progress(), 1f - tb.progress(), tb.heat, tb.x + tb.recoilOffset.x, tb.y + tb.recoilOffset.y, tb.rotation);
var params = DrawPart.params.set(build.warmup(), 1f - progress, 1f - progress, tb.heat, tb.x + tb.recoilOffset.x, tb.y + tb.recoilOffset.y, tb.rotation);
for(var part : parts){
part.draw(params);