diff --git a/core/src/io/anuke/mindustry/content/blocks/TurretBlocks.java b/core/src/io/anuke/mindustry/content/blocks/TurretBlocks.java index 4cdd459b53..80c6dfdfb7 100644 --- a/core/src/io/anuke/mindustry/content/blocks/TurretBlocks.java +++ b/core/src/io/anuke/mindustry/content/blocks/TurretBlocks.java @@ -117,11 +117,11 @@ public class TurretBlocks extends BlockList implements ContentList{ arc = new PowerTurret("arc"){{ shootType = AmmoTypes.arc; - reload = 60f; + reload = 55f; shootShake = 1f; shootCone = 40f; rotatespeed = 8f; - powerUsed = 5f; + powerUsed = 7f; powerCapacity = 30f; range = 130f; shootEffect = ShootFx.lightningShoot; diff --git a/core/src/io/anuke/mindustry/content/bullets/TurretBullets.java b/core/src/io/anuke/mindustry/content/bullets/TurretBullets.java index 048aff0dad..4a244c8a41 100644 --- a/core/src/io/anuke/mindustry/content/bullets/TurretBullets.java +++ b/core/src/io/anuke/mindustry/content/bullets/TurretBullets.java @@ -316,7 +316,7 @@ public class TurretBullets extends BulletList implements ContentList{ @Override public void init(Bullet b){ - Lightning.create(b.getTeam(), Palette.lancerLaser, damage, b.x, b.y, b.angle(), 34); + Lightning.create(b.getTeam(), Palette.lancerLaser, damage, b.x, b.y, b.angle(), 36); } };