A lot more sound effects

This commit is contained in:
Anuken
2025-11-12 17:37:51 -05:00
parent dd8c06192e
commit 67495e628b
24 changed files with 38 additions and 16 deletions

View File

@@ -437,6 +437,13 @@ public class FloorRenderer{
int idx = vidx;
vidx += spriteSize;
//fixes graphical artifacting due to low precision positions/UVs. TODO: test for issues
final float grow = 0.01f;
x -= grow;
y -= grow;
width += grow*2f;
height += grow*2f;
if(!Mathf.zero(rotation)){
//bottom left and top right corner points relative to origin
float worldOriginX = x + originX;