Added Mac and Windows32 support, better placing, bundle crashfixes

This commit is contained in:
Anuken
2017-12-28 15:26:11 -05:00
parent b25c611c33
commit 6774ea67ce
14 changed files with 200 additions and 44 deletions

View File

@@ -10,7 +10,7 @@ import io.anuke.mindustry.entities.Player;
import io.anuke.ucore.scene.ui.layout.Unit;
public class Vars{
public static final boolean testAndroid = true;
public static final boolean testAndroid = false;
//shorthand for whether or not this is running on android
public static final boolean android = (Gdx.app.getType() == ApplicationType.Android) || testAndroid;
//shorthand for whether or not this is running on GWT

View File

@@ -20,6 +20,7 @@ import io.anuke.mindustry.entities.enemies.Enemy;
import io.anuke.mindustry.graphics.BlockRenderer;
import io.anuke.mindustry.graphics.Shaders;
import io.anuke.mindustry.input.PlaceMode;
import io.anuke.mindustry.ui.fragments.ToolFragment;
import io.anuke.mindustry.world.SpawnPoint;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.world.blocks.Blocks;
@@ -384,6 +385,11 @@ public class Renderer extends RendererModule{
player.breakMode.draw(control.input.getBlockX(), control.input.getBlockY(),
control.input.getBlockEndX(), control.input.getBlockEndY());
}
if(Vars.ui.getTools().confirming){
ToolFragment t = Vars.ui.getTools();
PlaceMode.areaDelete.draw(t.px, t.py, t.px2, t.py2);
}
Draw.reset();

View File

@@ -45,6 +45,8 @@ import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Bundles;
import javax.tools.Tool;
public class UI extends SceneModule{
Table loadingtable, desctable, configtable;
MindustrySettingsDialog prefs;
@@ -460,6 +462,10 @@ public class UI extends SceneModule{
public MapEditorDialog getEditorDialog(){
return editorDialog;
}
public ToolFragment getTools(){
return (ToolFragment)toolfrag;
}
public MapEditor getEditor(){
return editor;

View File

@@ -11,6 +11,7 @@ import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ai.Pathfind;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.TileEntity;
import io.anuke.mindustry.io.Maps;
import io.anuke.mindustry.world.*;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.ucore.entities.Entities;
@@ -26,7 +27,7 @@ public class World extends Module{
private Tile[][] tiles;
private Tile[] temptiles = new Tile[4];
private Pathfind pathfind = new Pathfind();
private Maps maps = new Maps();
private io.anuke.mindustry.io.Maps maps = new io.anuke.mindustry.io.Maps();
public World(){
maps.loadMaps();

View File

@@ -10,6 +10,7 @@ import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.ui.fragments.ToolFragment;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.core.Draw;
@@ -19,6 +20,8 @@ import io.anuke.ucore.scene.utils.Cursors;
import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.Tmp;
import javax.tools.Tool;
public enum PlaceMode{
cursor{
{
@@ -77,12 +80,14 @@ public enum PlaceMode{
{
delete = true;
shown = true;
both = true;
}
},
holdDelete{
{
delete = true;
shown = true;
both = true;
}
public void draw(int tilex, int tiley, int endx, int endy){
@@ -175,9 +180,22 @@ public enum PlaceMode{
}
public void released(int tilex, int tiley, int endx, int endy){
process(tilex, tiley, endx, endy);
tilex = this.tilex; tiley = this.tiley;
endx = this.endx; endy = this.endy;
if(Vars.android){
ToolFragment t = Vars.ui.getTools();
if(!t.confirming || t.px != tilex || t.py != tiley || t.px2 != endx || t.py2 != endy) {
t.confirming = true;
t.px = tilex;
t.py = tiley;
t.px2 = endx;
t.py2 = endy;
return;
}
}
boolean first = true;
@@ -365,6 +383,7 @@ public enum PlaceMode{
public boolean showRotate;
public boolean showCancel;
public boolean delete = false;
public boolean both = false;
public void draw(int tilex, int tiley, int endx, int endy){

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.world;
package io.anuke.mindustry.io;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle;
@@ -10,6 +10,7 @@ import com.badlogic.gdx.utils.Json.Serializer;
import com.badlogic.gdx.utils.JsonWriter.OutputType;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.world.Map;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.graphics.Pixmaps;

View File

@@ -0,0 +1,10 @@
package io.anuke.mindustry.io;
import com.badlogic.gdx.utils.IntArray;
import java.lang.reflect.Array;
public class Saves {
private int lastSlot;
private IntArray saves;
}

View File

@@ -9,6 +9,7 @@ import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.input.PlaceMode;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.actions.Actions;
import io.anuke.ucore.scene.builders.*;
@@ -18,13 +19,14 @@ import io.anuke.ucore.scene.ui.ImageButton;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.util.Mathf;
import javax.xml.soap.Text;
public class PlacementFragment implements Fragment{
boolean shown = false;
Table breaktable, next;
public void build(){
if(android){
//placement table
float s = 50f;
@@ -34,15 +36,46 @@ public class PlacementFragment implements Fragment{
abottom();
aleft();
ButtonGroup<ImageButton> group = new ButtonGroup<>();
ButtonGroup<ImageButton> placeGroup = new ButtonGroup<>();
ButtonGroup<ImageButton> breakGroup = new ButtonGroup<>();
update(t -> {
if(!player.placeMode.delete){
placeGroup.setMinCheckCount(1);
for(ImageButton button : placeGroup.getButtons()){
if(button.getName().equals(player.placeMode.name())){
button.setChecked(true);
break;
}
}
}else{
placeGroup.setMinCheckCount(0);
for(ImageButton button : placeGroup.getButtons())
button.setChecked(false);
}
if(player.placeMode.delete || player.breakMode.both){
PlaceMode mode = player.breakMode;
breakGroup.setMinCheckCount(1);
for(ImageButton button : breakGroup.getButtons()){
if(button.getName().equals(mode.name())){
button.setChecked(true);
break;
}
}
}else{
breakGroup.setMinCheckCount(0);
for(ImageButton button : breakGroup.getButtons())
button.setChecked(false);
}
});
new table(){{
visible(() -> player.recipe != null);
touchable(Touchable.enabled);
aleft();
new label("$text.placemode");
row();
new table("pane"){{
margin(5f);
@@ -63,7 +96,7 @@ public class PlacementFragment implements Fragment{
new imagebutton("icon-" + mode.name(), "toggle", 10*3, ()->{
control.getInput().resetCursor();
player.placeMode = mode;
}).group(group);
}).group(placeGroup).get().setName(mode.name());
}
new imagebutton("icon-arrow", 14*3, ()->{
@@ -90,19 +123,8 @@ public class PlacementFragment implements Fragment{
defaults().padBottom(-5.5f);
new imagebutton("icon-arrow-right", 10 * 3, () -> {
float dur = 0.3f;
Interpolation in = Interpolation.pow3Out;
if(breaktable.getActions().size != 0) return;
breaktable.getParent().swapActor(breaktable, next);
if(shown){
breaktable.actions(Actions.translateBy(-breaktable.getWidth() - 5, 0, dur, in), Actions.call(() -> shown = false));
}else{
shown = true;
breaktable.actions(Actions.translateBy(-breaktable.getTranslation().x - 5, 0, dur, in));
}
}).size(s, s+4);
toggle(!shown);
}).update(l -> l.getStyle().imageUp = Core.skin.getDrawable(shown ? "icon-arrow-left" : "icon-" + player.breakMode.name())).size(s, s+4);
}}.end().get();
@@ -123,8 +145,8 @@ public class PlacementFragment implements Fragment{
new imagebutton("icon-" + mode.name(), "toggle", 10*3, ()->{
control.getInput().resetCursor();
player.breakMode = mode;
player.placeMode = mode;
}).group(group);
if(!mode.both) player.placeMode = mode;
}).group(breakGroup).get().setName(mode.name());
}
}}.end().get();
@@ -135,9 +157,23 @@ public class PlacementFragment implements Fragment{
}}.end().get();
//one.getParent().swapActor(one, two);
}}.end();
}
}
private void toggle(boolean show){
float dur = 0.3f;
Interpolation in = Interpolation.pow3Out;
if(breaktable.getActions().size != 0 || shown == show) return;
breaktable.getParent().swapActor(breaktable, next);
if(!show){
breaktable.actions(Actions.translateBy(-breaktable.getWidth() - 5, 0, dur, in), Actions.call(() -> shown = false));
}else{
shown = true;
breaktable.actions(Actions.translateBy(-breaktable.getTranslation().x - 5, 0, dur, in));
}
}
}

View File

@@ -3,44 +3,69 @@ package io.anuke.mindustry.ui.fragments;
import static io.anuke.mindustry.Vars.*;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.input.PlaceMode;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.scene.ui.layout.Table;
public class ToolFragment implements Fragment{
private Table tools;
public int px, py, px2, py2;
public boolean confirming;
public void build(){
float isize = 14*3;
tools = new Table();
tools.addIButton("icon-cancel", isize, ()->{
player.recipe = null;
tools.addIButton("icon-cancel", isize, () -> {
if(player.placeMode == PlaceMode.areaDelete && confirming){
confirming = false;
}else{
player.recipe = null;
}
});
tools.addIButton("icon-rotate", isize, ()->{
tools.addIButton("icon-rotate", isize, () -> {
player.rotation ++;
player.rotation %= 4;
});
tools.addIButton("icon-check", isize, ()->{
player.placeMode.tapped(control.getInput().getBlockX(), control.getInput().getBlockY());
tools.addIButton("icon-check", isize, () -> {
if(player.placeMode == PlaceMode.areaDelete && confirming){
player.placeMode.released(px, py, px2, py2);
confirming = false;
}else{
player.placeMode.tapped(control.getInput().getBlockX(), control.getInput().getBlockY());
}
});
Core.scene.add(tools);
tools.setVisible(()->
!GameState.is(State.menu) && android && player.recipe != null && control.hasItems(player.recipe.requirements) &&
player.placeMode == PlaceMode.cursor
tools.setVisible(() ->
!GameState.is(State.menu) && android && ((player.recipe != null && control.hasItems(player.recipe.requirements) &&
player.placeMode == PlaceMode.cursor) || confirming)
);
tools.update(()->{
tools.setPosition(control.getInput().getCursorX(), Gdx.graphics.getHeight() - control.getInput().getCursorY() - 15*Core.cameraScale, Align.top);
tools.update(() -> {
if(confirming){
Vector2 v = Graphics.screen((px + px2)/2f * Vars.tilesize, Math.min(py, py2) * Vars.tilesize - Vars.tilesize*1.5f);
tools.setPosition(v.x, v.y, Align.top);
}else{
tools.setPosition(control.getInput().getCursorX(),
Gdx.graphics.getHeight() - control.getInput().getCursorY() - 15*Core.cameraScale, Align.top);
}
if(player.placeMode != PlaceMode.areaDelete){
confirming = false;
}
});
}
}

View File

@@ -23,7 +23,7 @@ public class TunnelConveyor extends Block{
@Override
public void handleItem(Item item, Tile tile, Tile source){
Tile tunnel = getDestTunnel(tile);
Tile tunnel = getDestTunnel(tile, item);
if(tunnel == null) return; //TODO how is this possible? HOW DID THEY ACHIEVE SUCH A FEAT?!
Tile to = tunnel.getNearby()[tunnel.getRotation()];
@@ -37,7 +37,8 @@ public class TunnelConveyor extends Block{
public boolean acceptItem(Item item, Tile dest, Tile source){
int rot = source.relativeTo(dest.x, dest.y);
if(rot != (dest.getRotation() + 2)%4) return false;
Tile tunnel = getDestTunnel(dest);
Tile tunnel = getDestTunnel(dest, item);
if(tunnel != null){
Tile to = tunnel.getNearby()[tunnel.getRotation()];
return to != null && !(to.block() instanceof TunnelConveyor) && to.block().acceptItem(item, to, tunnel);
@@ -46,12 +47,14 @@ public class TunnelConveyor extends Block{
}
}
Tile getDestTunnel(Tile tile){
Tile getDestTunnel(Tile tile, Item item){
Tile dest = tile;
int rel = (tile.getRotation() + 2)%4;
for(int i = 0; i < maxdist; i ++){
dest = dest.getNearby()[rel];
if(dest != null && dest.block() instanceof TunnelConveyor && dest.getRotation() == rel){
if(dest != null && dest.block() instanceof TunnelConveyor && dest.getRotation() == rel
&& dest.getNearby()[rel] != null
&& dest.getNearby()[rel].block().acceptItem(item, dest.getNearby()[rel], dest)){
return dest;
}
}