Added Mac and Windows32 support, better placing, bundle crashfixes

This commit is contained in:
Anuken
2017-12-28 15:26:11 -05:00
parent b25c611c33
commit 6774ea67ce
14 changed files with 200 additions and 44 deletions

View File

@@ -10,7 +10,7 @@ import io.anuke.mindustry.entities.Player;
import io.anuke.ucore.scene.ui.layout.Unit;
public class Vars{
public static final boolean testAndroid = true;
public static final boolean testAndroid = false;
//shorthand for whether or not this is running on android
public static final boolean android = (Gdx.app.getType() == ApplicationType.Android) || testAndroid;
//shorthand for whether or not this is running on GWT