3x3 breach
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@@ -114,6 +114,8 @@ public class BulletType extends Content implements Cloneable{
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public boolean backMove = true;
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/** Bullet range override. */
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public float maxRange = -1f;
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/** When used in a turret with multiple ammo types, this can be set to a non-zero value to influence range. */
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public float rangeChange = 0f;
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/** % of block health healed **/
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public float healPercent = 0f;
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/** Whether to make fire on impact */
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