Fixed refactoring errors

This commit is contained in:
Anuken
2019-02-02 15:59:07 -05:00
parent 0dd9d2b460
commit 67940476af
17 changed files with 41 additions and 45 deletions

View File

@@ -1,9 +1,9 @@
package io.anuke.mindustry.content;
import io.anuke.arc.collection.ObjectSet;
import io.anuke.mindustry.entities.type.types.Crawler;
import io.anuke.mindustry.type.UnitType;
import io.anuke.mindustry.entities.type.base.*;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.type.UnitType;
public class UnitTypes implements ContentList{
public static UnitType
@@ -13,7 +13,7 @@ public class UnitTypes implements ContentList{
@Override
public void load(){
spirit = new UnitType("spirit", io.anuke.mindustry.entities.type.types.Spirit.class, io.anuke.mindustry.entities.type.types.Spirit::new){{
spirit = new UnitType("spirit", Spirit.class, Spirit::new){{
weapon = Weapons.healBlasterDrone;
isFlying = true;
drag = 0.01f;
@@ -23,7 +23,7 @@ public class UnitTypes implements ContentList{
health = 60;
}};
dagger = new UnitType("dagger", io.anuke.mindustry.entities.type.types.Dagger.class, io.anuke.mindustry.entities.type.types.Dagger::new){{
dagger = new UnitType("dagger", Dagger.class, Dagger::new){{
maxVelocity = 1.1f;
speed = 0.2f;
drag = 0.4f;
@@ -33,7 +33,7 @@ public class UnitTypes implements ContentList{
health = 130;
}};
crawler = new UnitType("crawler", io.anuke.mindustry.entities.type.types.Crawler.class, Crawler::new){{
crawler = new UnitType("crawler", Crawler.class, Crawler::new){{
maxVelocity = 1.1f;
speed = 0.22f;
drag = 0.4f;
@@ -43,7 +43,7 @@ public class UnitTypes implements ContentList{
health = 100;
}};
titan = new UnitType("titan", io.anuke.mindustry.entities.type.types.Titan.class, io.anuke.mindustry.entities.type.types.Titan::new){{
titan = new UnitType("titan", Titan.class, Titan::new){{
maxVelocity = 0.8f;
speed = 0.18f;
drag = 0.4f;
@@ -55,7 +55,7 @@ public class UnitTypes implements ContentList{
immunities.add(StatusEffects.burning);
}};
fortress = new UnitType("fortress", io.anuke.mindustry.entities.type.types.Fortress.class, io.anuke.mindustry.entities.type.types.Fortress::new){{
fortress = new UnitType("fortress", Fortress.class, Fortress::new){{
maxVelocity = 0.78f;
speed = 0.15f;
drag = 0.4f;
@@ -68,7 +68,7 @@ public class UnitTypes implements ContentList{
health = 800;
}};
eruptor = new UnitType("eruptor", io.anuke.mindustry.entities.type.types.Eruptor.class, io.anuke.mindustry.entities.type.types.Eruptor::new){{
eruptor = new UnitType("eruptor", Eruptor.class, Eruptor::new){{
maxVelocity = 0.81f;
speed = 0.16f;
drag = 0.4f;
@@ -82,7 +82,7 @@ public class UnitTypes implements ContentList{
immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
}};
wraith = new UnitType("wraith", io.anuke.mindustry.entities.type.types.Wraith.class, io.anuke.mindustry.entities.type.types.Wraith::new){{
wraith = new UnitType("wraith", Wraith.class, Wraith::new){{
speed = 0.3f;
maxVelocity = 1.9f;
drag = 0.01f;
@@ -92,7 +92,7 @@ public class UnitTypes implements ContentList{
health = 70;
}};
ghoul = new UnitType("ghoul", io.anuke.mindustry.entities.type.types.Ghoul.class, io.anuke.mindustry.entities.type.types.Ghoul::new){{
ghoul = new UnitType("ghoul", Ghoul.class, Ghoul::new){{
health = 250;
speed = 0.2f;
maxVelocity = 1.4f;
@@ -103,7 +103,7 @@ public class UnitTypes implements ContentList{
weapon = Weapons.bomber;
}};
revenant = new UnitType("revenant", io.anuke.mindustry.entities.type.types.Revenant.class, io.anuke.mindustry.entities.type.types.Revenant::new){{
revenant = new UnitType("revenant", Revenant.class, Revenant::new){{
health = 250;
mass = 5f;
hitsize = 12f;
@@ -115,7 +115,7 @@ public class UnitTypes implements ContentList{
weapon = Weapons.laserBurster;
}};
phantom = new UnitType("phantom", io.anuke.mindustry.entities.type.types.Phantom.class, io.anuke.mindustry.entities.type.types.Phantom::new){{
phantom = new UnitType("phantom", Phantom.class, Phantom::new){{
weapon = Weapons.healBlasterDrone2;
isFlying = true;
drag = 0.01f;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.arc.Events;
import io.anuke.arc.collection.Queue;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.Units;
import io.anuke.mindustry.entities.type.GroundUnit;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.FlyingUnit;

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@@ -0,0 +1,5 @@
package io.anuke.mindustry.entities.type.base;
public class Phantom extends Drone{
}

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.FlyingUnit;

View File

@@ -0,0 +1,4 @@
package io.anuke.mindustry.entities.type.base;
public class Spirit extends Drone{
}

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.GroundUnit;

View File

@@ -1,4 +1,4 @@
package io.anuke.mindustry.entities.type.types;
package io.anuke.mindustry.entities.type.base;
import io.anuke.mindustry.entities.type.FlyingUnit;

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@@ -1,5 +0,0 @@
package io.anuke.mindustry.entities.type.types;
public class Phantom extends Drone{
}

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@@ -1,4 +0,0 @@
package io.anuke.mindustry.entities.type.types;
public class Spirit extends Drone{
}

View File

@@ -16,7 +16,7 @@ import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.ui.ContentDisplay;
public class UnitType extends UnlockableContent{
protected final Supplier<? extends io.anuke.mindustry.entities.type.BaseUnit> constructor;
protected final Supplier<? extends BaseUnit> constructor;
public final String name;
public final String description;
@@ -42,7 +42,7 @@ public class UnitType extends UnlockableContent{
public TextureRegion iconRegion, legRegion, baseRegion, region;
public <T extends io.anuke.mindustry.entities.type.BaseUnit> UnitType(String name, Class<T> type, Supplier<T> mainConstructor){
public <T extends BaseUnit> UnitType(String name, Class<T> type, Supplier<T> mainConstructor){
this.name = name;
this.constructor = mainConstructor;
this.description = Core.bundle.getOrNull("unit." + name + ".description");
@@ -91,7 +91,7 @@ public class UnitType extends UnlockableContent{
return name;
}
public io.anuke.mindustry.entities.type.BaseUnit create(Team team){
public BaseUnit create(Team team){
BaseUnit unit = constructor.get();
unit.init(this, team);
return unit;