Updated spawn lists, other minor fixes
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@@ -7,7 +7,6 @@ import io.anuke.mindustry.entities.Player;
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import io.anuke.ucore.scene.ui.layout.Unit;
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public class Vars{
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//shorthand for whether or not this is running on android
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public static final boolean android = (Gdx.app.getType() == ApplicationType.Android);
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//how far away from the player blocks can be placed
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