Possible empty sectors
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@@ -135,28 +135,29 @@ public class SectorsDialog extends FloatingDialog{
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int sectorX = offsetX + x;
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int sectorY = offsetY + y;
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float drawX = x + width/2f+ sectorX * padSectorSize - offsetX * padSectorSize - panX % padSectorSize;
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float drawY = y + height/2f + sectorY * padSectorSize - offsetY * padSectorSize - panY % padSectorSize;
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float drawX = x + width/2f+ sectorX * padSectorSize - offsetX * padSectorSize - panX % padSectorSize + padSectorSize/2f;
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float drawY = y + height/2f + sectorY * padSectorSize - offsetY * padSectorSize - panY % padSectorSize + padSectorSize/2f;
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Sector sector = world.sectors.get(sectorX, sectorY);
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int width = 1;
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int height = 1;
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if(sector == null || sector.texture == null){
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Draw.color(Color.DARK_GRAY);
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Draw.rect(Draw.getBlankRegion(), drawX, drawY, sectorSize * width + 1f, sectorSize * height + 1f);
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continue;
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}
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drawX += (width)/2f*padSectorSize;
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drawY += (height)/2f*padSectorSize;
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Draw.colorl(!sector.complete ? 0.3f : 1f);
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Draw.rect(sector.texture, drawX, drawY, sectorSize * width + 1f, sectorSize * height + 1f);
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float stroke = 4f;
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if(sector.missions.size == 0) continue;
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Draw.color(Color.DARK_GRAY);
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Fill.square(drawX, drawY - 5f, Unit.dp.scl(10f), 45f);
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if(sector == selected){
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Draw.color(Palette.place);
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stroke = 6f;
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}else if(Mathf.inRect(mouse.x, mouse.y, drawX - padSectorSize/2f * width, drawY - padSectorSize/2f * height,
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drawX + padSectorSize/2f * width, drawY + padSectorSize/2f * height)){
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if(clicked){
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@@ -169,13 +170,12 @@ public class SectorsDialog extends FloatingDialog{
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Draw.color(Color.LIGHT_GRAY);
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}
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Lines.stroke(Unit.dp.scl(stroke));
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Fill.square(drawX, drawY, Unit.dp.scl(10f), 45f);
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//Lines.crect(drawX, drawY, sectorSize * width + paddingx, sectorSize * height + paddingy, 0);
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}
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}
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Draw.color(Palette.accent);
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Draw.color(Color.GRAY);
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Lines.stroke(Unit.dp.scl(4f));
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//Lines.crect(x + width/2f, y + height/2f, width, height);
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