Various fixes
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@@ -204,8 +204,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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@Remote(targets = Loc.both, called = Loc.server, forward = true)
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public static void onUnitCommand(Playerc player){
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//no free core teleports?
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if(!player.dead() || !(player.unit() instanceof Commanderc)) return;
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if(player.dead() || !(player.unit() instanceof Commanderc)) return;
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Commanderc commander = (Commanderc)player.unit();
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