Minor tweaks
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@@ -115,6 +115,14 @@ public class Drawf{
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Draw.reset();
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}
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public static void select(float x, float y, float radius, Color color){
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Lines.stroke(3f, Pal.gray);
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Lines.square(x, y, radius + 1f);
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Lines.stroke(1f, color);
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Lines.square(x, y, radius);
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Draw.reset();
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}
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public static void square(float x, float y, float radius, Color color){
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Lines.stroke(3f, Pal.gray);
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Lines.square(x, y, radius + 1f, 45);
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@@ -23,7 +23,7 @@ import static arc.Core.*;
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public class LoadRenderer implements Disposable{
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private static final Color color = new Color(Pal.accent).lerp(Color.black, 0.5f);
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private static final Color colorRed = Pal.breakInvalid.lerp(Color.black, 0.3f);
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private static final Color colorRed = Pal.breakInvalid.cpy().lerp(Color.black, 0.3f);
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private static final String red = "[#" + colorRed + "]";
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private static final String orange = "[#" + color + "]";
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private static final FloatArray floats = new FloatArray();
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