Removed camera clamping for custom maps
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@@ -242,10 +242,12 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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Effects.effect(floor.walkEffect, floor.liquidColor, x, y);
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}
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status.handleApply(this, floor.status, floor.statusIntensity);
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if(onLiquid){
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status.handleApply(this, floor.status, floor.statusIntensity);
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if(floor.damageTaken > 0f){
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damagePeriodic(floor.damageTaken);
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if(floor.damageTaken > 0f){
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damagePeriodic(floor.damageTaken);
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}
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}
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if(onLiquid && floor.drownTime > 0){
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