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@@ -392,7 +392,7 @@ public class UnitTypes implements ContentList{
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engineSize = 6f;
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lowAltitude = true;
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health = 6000f;
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health = 6500f;
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armor = 7f;
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canBoost = true;
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landShake = 4f;
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@@ -414,7 +414,7 @@ public class UnitTypes implements ContentList{
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continuous = true;
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cooldownTime = 200f;
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bullet = new ContinuousLaserBulletType(16){{
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bullet = new ContinuousLaserBulletType(17){{
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length = 150f;
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hitEffect = Fx.hitMeltHeal;
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drawSize = 420f;
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