Sector launch impl

This commit is contained in:
Anuken
2020-06-01 16:00:36 -04:00
parent ba788bac7a
commit 68f1efdbdd
6 changed files with 182 additions and 113 deletions

View File

@@ -8,17 +8,11 @@ import arc.graphics.gl.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.ArcAnnotate.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.game.Objectives.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.graphics.g3d.PlanetGrid.*;
import mindustry.type.*;
import mindustry.type.Sector.*;
import mindustry.ui.*;
public class PlanetRenderer implements Disposable{
public static final float outlineRad = 1.17f, camLength = 4f;
@@ -29,6 +23,10 @@ public class PlanetRenderer implements Disposable{
shadowColor = new Color(0, 0, 0, 0.7f);
private static final Array<Vec3> points = new Array<>();
private static final PlanetInterfaceRenderer emptyRenderer = new PlanetInterfaceRenderer(){
@Override public void renderSectors(Planet planet){}
@Override public void renderProjections(){}
};
/** Camera direction relative to the planet. Length is determined by zoom. */
public final Vec3 camPos = new Vec3();
@@ -38,15 +36,16 @@ public class PlanetRenderer implements Disposable{
public Planet planet = Planets.starter;
/** Camera used for rendering. */
public Camera3D cam = new Camera3D();
/** Raw vertex batch. */
public final VertexBatch3D batch = new VertexBatch3D(10000, false, true, 0);
public float zoom = 1f, selectAlpha = 1f;
public @Nullable Sector selected, hovered;
public float zoom = 1f;
private final Mesh[] outlines = new Mesh[10];
private final VertexBatch3D batch = new VertexBatch3D(10000, false, true, 0);
private final PlaneBatch3D projector = new PlaneBatch3D();
private final Mat3D mat = new Mat3D();
private final FrameBuffer buffer = new FrameBuffer(2, 2, true);
private PlanetInterfaceRenderer irenderer;
private final Bloom bloom = new Bloom(Core.graphics.getWidth()/4, Core.graphics.getHeight()/4, true, false){{
setThreshold(0.8f);
@@ -64,7 +63,9 @@ public class PlanetRenderer implements Disposable{
}
/** Render the entire planet scene to the screen. */
public void render(){
public void render(PlanetInterfaceRenderer irenderer){
this.irenderer = irenderer;
Draw.flush();
Gl.clear(Gl.depthBufferBit);
Gl.enable(Gl.depthTest);
@@ -95,21 +96,7 @@ public class PlanetRenderer implements Disposable{
Gl.enable(Gl.blend);
//TODO perhaps draw this somewhere else
if(hovered != null){
Draw.batch(projector, () -> {
setPlane(hovered);
Draw.color(Color.white, Pal.accent, Mathf.absin(5f, 1f));
TextureRegion icon = hovered.locked() ? Icon.lock.getRegion() : hovered.is(SectorAttribute.naval) ? Liquids.water.icon(Cicon.large) : null;
if(icon != null){
Draw.rect(icon, 0, 0);
}
Draw.reset();
});
}
irenderer.renderProjections();
Gl.disable(Gl.cullFace);
Gl.disable(Gl.depthTest);
@@ -168,46 +155,7 @@ public class PlanetRenderer implements Disposable{
//apply transformed position
batch.proj().mul(planet.getTransform(mat));
for(Sector sec : planet.sectors){
if(selectAlpha > 0.01f){
if(sec.unlocked()){
Color color =
sec.hasBase() ? Team.sharded.color :
sec.preset != null ? Team.derelict.color :
sec.hasEnemyBase() ? Team.crux.color :
null;
if(color != null){
drawSelection(sec, Tmp.c1.set(color).mul(0.8f).a(selectAlpha), 0.026f, -0.001f);
}
}else{
draw(sec, Tmp.c1.set(shadowColor).mul(1, 1, 1, selectAlpha), -0.001f);
}
}
}
if(hovered != null){
draw(hovered, hoverColor, -0.001f);
drawBorders(hovered, borderColor);
}
if(selected != null){
drawSelection(selected);
drawBorders(selected, borderColor);
}
batch.flush(Gl.triangles);
//render arcs
if(selected != null && selected.preset != null){
for(Objective o : selected.preset.requirements){
if(o instanceof SectorObjective){
SectorPreset preset = ((SectorObjective)o).preset;
drawArc(planet, selected.tile.v, preset.sector.tile.v);
}
}
}
irenderer.renderSectors(planet);
//render sector grid
Mesh mesh = outline(planet.grid.size);
@@ -222,12 +170,12 @@ public class PlanetRenderer implements Disposable{
mesh.render(shader, Gl.lines);
}
private void drawArc(Planet planet, Vec3 a, Vec3 b){
Vec3 avg = Tmp.v31.set(a).add(b).scl(0.5f);
public void drawArc(Planet planet, Vec3 a, Vec3 b){
Vec3 avg = Tmp.v31.set(b).add(a).scl(0.5f);
avg.setLength(planet.radius*2f);
points.clear();
points.addAll(Tmp.v33.set(a).setLength(outlineRad), Tmp.v31, Tmp.v34.set(b).setLength(outlineRad));
points.addAll(Tmp.v33.set(b).setLength(outlineRad), Tmp.v31, Tmp.v34.set(a).setLength(outlineRad));
Tmp.bz3.set(points);
float points = 25;
@@ -241,7 +189,7 @@ public class PlanetRenderer implements Disposable{
batch.flush(Gl.lineStrip);
}
private void drawBorders(Sector sector, Color base){
public void drawBorders(Sector sector, Color base){
Color color = Tmp.c1.set(base).a(base.a + 0.3f + Mathf.absin(Time.globalTime(), 5f, 0.3f));
float r1 = 1f;
@@ -268,7 +216,14 @@ public class PlanetRenderer implements Disposable{
}
}
private void setPlane(Sector sector){
public void drawPlane(Sector sector, Runnable run){
Draw.batch(projector, () -> {
setPlane(sector);
run.run();
});
}
public void setPlane(Sector sector){
float rotation = -planet.getRotation();
float length = 0.01f;
@@ -282,7 +237,7 @@ public class PlanetRenderer implements Disposable{
);
}
private void draw(Sector sector, Color color, float offset){
public void fill(Sector sector, Color color, float offset){
float rr = outlineRad + offset;
for(int i = 0; i < sector.tile.corners.length; i++){
Corner c = sector.tile.corners[i], next = sector.tile.corners[(i+1) % sector.tile.corners.length];
@@ -290,11 +245,11 @@ public class PlanetRenderer implements Disposable{
}
}
private void drawSelection(Sector sector){
public void drawSelection(Sector sector){
drawSelection(sector, Pal.accent, 0.04f, 0.001f);
}
private void drawSelection(Sector sector, Color color, float stroke, float length){
public void drawSelection(Sector sector, Color color, float stroke, float length){
float arad = outlineRad + length;
for(int i = 0; i < sector.tile.corners.length; i++){
@@ -348,4 +303,9 @@ public class PlanetRenderer implements Disposable{
}
}
}
public interface PlanetInterfaceRenderer{
void renderSectors(Planet planet);
void renderProjections();
}
}

View File

@@ -45,6 +45,8 @@ public class Planet extends UnlockableContent{
public float orbitTime;
/** Time for the planet to perform a full revolution, in seconds. One day. */
public float rotateTime = 24f * 60f;
/** Approx. radius of one sector. */
public float sectorApproxRadius;
/** Whether this planet is tidally locked relative to its parent - see https://en.wikipedia.org/wiki/Tidal_locking */
public boolean tidalLock = false;
/** Whether the bloom render effect is enabled. */
@@ -80,6 +82,8 @@ public class Planet extends UnlockableContent{
sectors.add(new Sector(this, grid.tiles[i], new SectorData()));
}
sectorApproxRadius = sectors.first().tile.v.dst(sectors.first().tile.corners[0].v);
//read data for sectors
Fi data = Vars.tree.get("planets/" + name + ".dat");
if(data.exists()){
@@ -96,7 +100,6 @@ public class Planet extends UnlockableContent{
}
for(Sector sector : sectors){
sector.unlocked = true;
sector.generate();
}
}else{

View File

@@ -26,7 +26,6 @@ public class Sector{
public @Nullable SaveSlot save;
public @Nullable SectorPreset preset;
public boolean unlocked;
/** Sector enemy hostility from 0 to 1 */
public float hostility;
@@ -47,7 +46,7 @@ public class Sector{
* Only sectors adjacent to non-wave sectors can be landed on.
* TODO also preset sectors*/
public boolean unlocked(){
return Structs.contains(tile.tiles, p -> planet.getSector(p).isCaptured()) || (preset != null && preset.unlocked());
return hasBase() || Structs.contains(tile.tiles, p -> planet.getSector(p).isCaptured()) || (preset != null && preset.unlocked());
}
/** @return whether the player has a base here. */

View File

@@ -47,7 +47,7 @@ public class Weapon{
/** delay in ticks between shots */
public float shotDelay = 0;
/** The half-radius of the cone in which shooting will start. */
public float shootCone = 1.5f;
public float shootCone = 5f;
/** whether shooter rotation is ignored when shooting. */
public boolean ignoreRotation = false;
/** sound used for shooting */

View File

@@ -11,22 +11,31 @@ import arc.scene.event.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.graphics.g3d.*;
import mindustry.graphics.g3d.PlanetRenderer.*;
import mindustry.type.*;
import mindustry.type.Sector.*;
import mindustry.ui.*;
import static mindustry.Vars.*;
import static mindustry.graphics.g3d.PlanetRenderer.*;
import static mindustry.ui.dialogs.PlanetDialog.Mode.*;
public class PlanetDialog extends BaseDialog{
public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
private final FrameBuffer buffer = new FrameBuffer(2, 2, true);
private final PlanetRenderer planets = renderer.planets;
private final Table stable = new Table().background(Styles.black3);
private float zoom = 1f;
private Table stable;
private int launchRange;
private float zoom = 1f, selectAlpha = 1f;
private @Nullable Sector selected, hovered, launchSector;
private Mode mode = look;
public PlanetDialog(){
super("", Styles.fullDialog);
@@ -66,43 +75,128 @@ public class PlanetDialog extends BaseDialog{
addListener(new ElementGestureListener(){
@Override
public void tap(InputEvent event, float x, float y, int count, KeyCode button){
planets.selected = planets.hovered != null && planets.hovered.locked() ? null : planets.hovered;
if(planets.selected != null){
if(hovered != null && (mode == launch ? canLaunch(hovered) && hovered != launchSector : hovered.unlocked())){
selected = hovered;
}
if(selected != null){
updateSelected();
}
}
});
stable = new Table();
stable.background(Styles.black3);
shown(this::setup);
}
/** show with no limitations, just as a map. */
@Override
public Dialog show(){
//TODO
mode = look;
selected = hovered = launchSector = null;
return super.show();
}
public void show(Sector selected, int range){
planets.selected = null;
planets.hovered = null;
public void show(Sector sector, int range){
selected = null;
hovered = null;
//update view to sector
planets.camPos.set(Tmp.v33.set(selected.tile.v).rotate(Vec3.Y, -selected.planet.getRotation()));
zoom = planets.zoom = 1f;
planets.camPos.set(Tmp.v33.set(sector.tile.v).rotate(Vec3.Y, -sector.planet.getRotation()));
zoom = 1f;
planets.zoom = 2f;
selectAlpha = 0f;
launchRange = range;
launchSector = sector;
show();
//TODO
mode = launch;
super.show();
}
boolean canLaunch(Sector sector){
return mode == launch && sector.tile.v.within(launchSector.tile.v, (launchRange + 0.5f) * planets.planet.sectorApproxRadius*2);
}
@Override
public void renderSectors(Planet planet){
//draw all sector stuff
for(Sector sec : planet.sectors){
if(selectAlpha > 0.01f){
if(canLaunch(sec) || sec.unlocked()){
Color color =
sec.hasBase() ? Team.sharded.color :
sec.preset != null ? Team.derelict.color :
sec.hasEnemyBase() ? Team.crux.color :
null;
if(color != null){
planets.drawSelection(sec, Tmp.c1.set(color).mul(0.8f).a(selectAlpha), 0.026f, -0.001f);
}
}else{
planets.fill(sec, Tmp.c1.set(shadowColor).mul(1, 1, 1, selectAlpha), -0.001f);
}
}
}
if(launchSector != null){
planets.fill(launchSector, hoverColor, -0.001f);
}
//draw hover border
if(hovered != null){
planets.fill(hovered, hoverColor, -0.001f);
planets.drawBorders(hovered, borderColor);
}
//draw selected borders
if(selected != null){
planets.drawSelection(selected);
planets.drawBorders(selected, borderColor);
}
planets.batch.flush(Gl.triangles);
if(mode == launch){
if(hovered != launchSector && hovered != null && canLaunch(hovered)){
planets.drawArc(planet, launchSector.tile.v, hovered.tile.v);
}
}
/*
//TODO render arcs
if(selected != null && selected.preset != null){
for(Objective o : selected.preset.requirements){
if(o instanceof SectorObjective){
SectorPreset preset = ((SectorObjective)o).preset;
planets.drawArc(planet, selected.tile.v, preset.sector.tile.v);
}
}
}*/
}
@Override
public void renderProjections(){
if(hovered != null){
planets.drawPlane(hovered, () -> {
Draw.color(Color.white, Pal.accent, Mathf.absin(5f, 1f));
TextureRegion icon = hovered.locked() && !canLaunch(hovered) ? Icon.lock.getRegion() : hovered.is(SectorAttribute.naval) ? Liquids.water.icon(Cicon.large) : null;
if(icon != null){
Draw.rect(icon, 0, 0);
}
Draw.reset();
});
}
}
void setup(){
cont.clear();
titleTable.remove();
cont.rect((x, y, w, h) -> planets.render()).grow();
cont.rect((x, y, w, h) -> planets.render(this)).grow();
}
@Override
@@ -128,9 +222,9 @@ public class PlanetDialog extends BaseDialog{
public void act(float delta){
super.act(delta);
if(planets.selected != null){
if(selected != null){
addChild(stable);
Vec3 pos = planets.cam.project(Tmp.v31.set(planets.selected.tile.v).setLength(PlanetRenderer.outlineRad).rotate(Vec3.Y, -planets.planet.getRotation()).add(planets.planet.position));
Vec3 pos = planets.cam.project(Tmp.v31.set(selected.tile.v).setLength(PlanetRenderer.outlineRad).rotate(Vec3.Y, -planets.planet.getRotation()).add(planets.planet.position));
stable.setPosition(pos.x, pos.y, Align.center);
stable.toFront();
}else{
@@ -138,18 +232,23 @@ public class PlanetDialog extends BaseDialog{
}
if(planets.planet.isLandable()){
planets.hovered = planets.planet.getSector(planets.cam.getMouseRay(), PlanetRenderer.outlineRad);
hovered = planets.planet.getSector(planets.cam.getMouseRay(), PlanetRenderer.outlineRad);
}else{
planets.hovered = planets.selected = null;
hovered = selected = null;
}
planets.zoom = Mathf.lerpDelta(planets.zoom, zoom, 0.4f);
planets.selectAlpha = Mathf.lerpDelta(planets.selectAlpha, Mathf.num(planets.zoom < 1.9f), 0.1f);
selectAlpha = Mathf.lerpDelta(selectAlpha, Mathf.num(planets.zoom < 1.9f), 0.1f);
}
//TODO add strings to bundle after prototyping is done
private void updateSelected(){
Sector sector = planets.selected;
Sector sector = selected;
if(sector == null){
stable.remove();
return;
}
float x = stable.getX(Align.center), y = stable.getY(Align.center);
stable.clear();
@@ -207,7 +306,6 @@ public class PlanetDialog extends BaseDialog{
}
});
}).row();
}
@@ -220,31 +318,40 @@ public class PlanetDialog extends BaseDialog{
stable.row();
stable.button("Launch", Styles.transt, () -> {
if(sector.is(SectorAttribute.naval)){
ui.showInfo("You need a naval loadout to launch here.");
return;
}
control.playSector(sector);
hide();
}).growX().padTop(2f).height(50f).minWidth(170f);
if((sector.hasBase() && mode == look) || canLaunch(sector)){
stable.button(sector.hasBase() ? "Resume" : "Launch", Styles.transt, () -> {
if(sector.is(SectorAttribute.naval)){
ui.showInfo("You need a naval loadout to launch here.");
return;
}
control.playSector(sector);
hide();
}).growX().padTop(2f).height(50f).minWidth(170f);
}
stable.pack();
stable.setPosition(x, y, Align.center);
stable.update(() -> {
if(planets.selected != null){
if(selected != null){
//fade out UI when not facing selected sector
Tmp.v31.set(planets.selected.tile.v).rotate(Vec3.Y, -planets.planet.getRotation()).scl(-1f).nor();
Tmp.v31.set(selected.tile.v).rotate(Vec3.Y, -planets.planet.getRotation()).scl(-1f).nor();
float dot = planets.cam.direction.dot(Tmp.v31);
stable.getColor().a = Math.max(dot, 0f)*2f;
if(dot*2f <= -0.1f){
stable.remove();
planets.selected = null;
selected = null;
}
}
});
stable.act(0f);
}
enum Mode{
/** Look around for existing sectors. Can only deploy. */
look,
/** Launch to a new location. */
launch
}
}