Massive amount of fixes and changes with multiplayer/annotations
This commit is contained in:
@@ -31,7 +31,6 @@ public class Mindustry extends ModuleCore {
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module(ui = new UI());
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module(netServer = new NetServer());
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module(netClient = new NetClient());
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module(netCommon = new NetCommon());
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}
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@Override
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@@ -123,7 +123,6 @@ public class Vars{
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public static Renderer renderer;
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public static UI ui;
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public static World world;
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public static NetCommon netCommon;
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public static NetServer netServer;
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public static NetClient netClient;
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@@ -138,7 +138,7 @@ public class Control extends Module{
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Events.on(PlayEvent.class, () -> {
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for(Player player : players){
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player.dead = true;
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player.add();
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}
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state.set(State.playing);
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@@ -4,10 +4,12 @@ import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.utils.reflect.ClassReflection;
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import com.badlogic.gdx.utils.reflect.ReflectionException;
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import io.anuke.annotations.Annotations.Remote;
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import io.anuke.annotations.Annotations.Variant;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.entities.traits.SyncTrait;
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import io.anuke.mindustry.gen.Call;
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import io.anuke.mindustry.gen.RemoteReadClient;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.Net.SendMode;
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import io.anuke.mindustry.net.NetworkIO;
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@@ -102,7 +104,10 @@ public class NetClient extends Module {
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finishConnecting();
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});
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Net.handleClient(InvokePacket.class, packet -> {});
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Net.handleClient(InvokePacket.class, packet -> {
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packet.writeBuffer.position(0);
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RemoteReadClient.readPacket(packet.writeBuffer, packet.type);
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});
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}
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@Override
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@@ -165,9 +170,16 @@ public class NetClient extends Module {
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}
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}
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@Remote(one = true, all = false, unreliable = true)
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public static void onSnapshot(byte[] snapshot, int snapshotID){
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@Remote(variants = Variant.one)
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public static void onKick(KickReason reason){
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netClient.disconnectQuietly();
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state.set(State.menu);
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if(!reason.quiet) ui.showError("$text.server.kicked." + reason.name());
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ui.loadfrag.hide();
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}
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@Remote(variants = Variant.one, unreliable = true)
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public static void onSnapshot(byte[] snapshot, int snapshotID){
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//skip snapshot IDs that have already been recieved
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if(snapshotID == netClient.lastSnapshotID){
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return;
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@@ -177,7 +189,7 @@ public class NetClient extends Module {
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byte[] result;
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int length;
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if (snapshotID == -1) { //-1 = fresh snapshot
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if (snapshotID == 0) { //fresh snapshot
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result = snapshot;
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length = snapshot.length;
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netClient.lastSnapshot = snapshot;
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@@ -189,6 +201,8 @@ public class NetClient extends Module {
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netClient.lastSnapshot = Arrays.copyOf(result, length);
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}
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netClient.lastSnapshotID = snapshotID;
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//set stream bytes to begin write
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netClient.byteStream.setBytes(result, 0, length);
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@@ -214,6 +228,7 @@ public class NetClient extends Module {
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//entity must not be added yet, so create it
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if(entity == null){
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entity = (SyncTrait) ClassReflection.newInstance(group.getType()); //TODO solution without reflection?
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entity.resetID(id);
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entity.add();
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}
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@@ -222,15 +237,11 @@ public class NetClient extends Module {
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}
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}
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//confirm that snapshot 0 has been recieved if this is the initial snapshot
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if(snapshotID == -1){
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netClient.lastSnapshotID = 0;
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}else{ //confirm that the snapshot has been recieved
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netClient.lastSnapshotID = snapshotID;
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}
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//confirm that snapshot has been recieved
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netClient.lastSnapshotID = snapshotID;
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}catch (IOException | ReflectionException e){
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throw new RuntimeException(e);
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e.printStackTrace();
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}
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}
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}
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@@ -1,19 +0,0 @@
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package io.anuke.mindustry.core;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.ucore.modules.Module;
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import static io.anuke.mindustry.Vars.playerGroup;
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public class NetCommon extends Module {
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public void sendMessage(String message){
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//TODO implement
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}
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public String colorizeName(int id, String name){
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Player player = playerGroup.getByID(id);
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if(name == null || player == null) return null;
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return "[#" + player.color.toString().toUpperCase() + "]" + name;
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}
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}
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@@ -3,6 +3,7 @@ package io.anuke.mindustry.core;
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import com.badlogic.gdx.utils.Base64Coder;
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import com.badlogic.gdx.utils.IntMap;
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import com.badlogic.gdx.utils.TimeUtils;
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import io.anuke.annotations.Annotations.Loc;
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import io.anuke.annotations.Annotations.Remote;
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import io.anuke.mindustry.content.Mechs;
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import io.anuke.mindustry.core.GameState.State;
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@@ -32,10 +33,8 @@ import java.io.IOException;
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import static io.anuke.mindustry.Vars.*;
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public class NetServer extends Module{
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private final static float serverSyncTime = 4, itemSyncTime = 10, kickDuration = 30 * 1000;
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private final static int timerEntitySync = 0;
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private final static int timerStateSync = 1;
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private final static float serverSyncTime = 4, kickDuration = 30 * 1000;
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private final static boolean preventDuplicatNames = false;
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public final Administration admins = new Administration();
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@@ -58,7 +57,13 @@ public class NetServer extends Module{
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}
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});
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Net.handleServer(Disconnect.class, (id, packet) -> {});
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Net.handleServer(Disconnect.class, (id, packet) -> {
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Player player = connections.get(id);
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if(player != null){
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Call.sendMessage("[accent]" + player.name + " has disconnected.");
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player.remove();
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}
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});
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Net.handleServer(ConnectPacket.class, (id, packet) -> {
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String uuid = new String(Base64Coder.encode(packet.uuid));
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@@ -81,10 +86,12 @@ public class NetServer extends Module{
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return;
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}
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for(Player player : playerGroup.all()){
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if(player.name.equalsIgnoreCase(packet.name)){
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kick(id, KickReason.nameInUse);
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return;
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if(preventDuplicatNames) {
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for (Player player : playerGroup.all()) {
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if (player.name.equalsIgnoreCase(packet.name)) {
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kick(id, KickReason.nameInUse);
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return;
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}
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}
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}
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@@ -172,6 +179,7 @@ public class NetServer extends Module{
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}
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//TODO kick player, send kick packet
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Call.onKick(connection, reason);
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Timers.runTask(2f, con::close);
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@@ -184,15 +192,21 @@ public class NetServer extends Module{
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void sync(){
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try {
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//TODO implement snapshot packets w/ delta compression
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//iterate through each player
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for (Player player : connections.values()) {
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NetConnection connection = Net.getConnection(player.clientid);
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if(connection == null){
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Log.err("Player {0} failed to connect.", player.name);
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connections.remove(player.clientid);
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player.remove();
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return;
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}
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if(!player.timer.get(Player.timeSync, serverSyncTime)) continue;
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//if the player hasn't acknolwedged that it has recieved the packet, send the same thing again
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//if the player hasn't acknowledged that it has recieved the packet, send the same thing again
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if(connection.lastSentSnapshotID > connection.lastSnapshotID){
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Call.onSnapshot(connection.id, connection.lastSentSnapshot, connection.lastSentSnapshotID);
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return;
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@@ -215,7 +229,7 @@ public class NetServer extends Module{
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//check for syncable groups
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for (EntityGroup<?> group : Entities.getAllGroups()) {
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//TODO range-check sync positions?
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//TODO range-check sync positions to optimize?
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if (group.isEmpty() || !(group.all().get(0) instanceof SyncTrait)) continue;
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//make sure mapping is enabled for this group
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@@ -223,13 +237,20 @@ public class NetServer extends Module{
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throw new RuntimeException("Entity group '" + group.getType() + "' contains SyncTrait entities, yet mapping is not enabled. In order for syncing to work, you must enable mapping for this group.");
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}
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int size = group.size();
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if(group.getType() == Player.class){
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size --;
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}
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//write group ID + group size
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dataStream.writeByte(group.getID());
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dataStream.writeShort(group.size());
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dataStream.writeShort(size);
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//write timestamp
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dataStream.writeLong(TimeUtils.millis());
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for(Entity entity : group.all()){
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if(entity == player) continue;
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//write all entities now
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dataStream.writeInt(entity.getID());
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((SyncTrait)entity).write(dataStream);
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@@ -237,17 +258,17 @@ public class NetServer extends Module{
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}
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byte[] bytes = syncStream.toByteArray();
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if(connection.lastSnapshot == null){
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connection.lastSentSnapshot = bytes;
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if(connection.lastSnapshotID == -1){
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//no snapshot to diff, send it all
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Call.onSnapshot(connection.id, bytes, -1);
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Call.onSnapshot(connection.id, bytes, 0);
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connection.lastSnapshotID = 0;
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}else{
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//increment snapshot ID
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connection.lastSnapshotID ++;
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//send diff, otherwise
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byte[] diff = ByteDeltaEncoder.toDiff(new ByteMatcherHash(connection.lastSnapshot, bytes), encoder);
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Call.onSnapshot(connection.id, diff, connection.lastSnapshotID);
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connection.lastSentSnapshot = bytes;
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Call.onSnapshot(connection.id, diff, connection.lastSnapshotID + 1);
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//increment snapshot ID
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connection.lastSentSnapshotID ++;
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}
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}
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@@ -256,10 +277,10 @@ public class NetServer extends Module{
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}
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}
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@Remote(server = false)
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@Remote(targets = Loc.client)
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public static void connectConfirm(Player player){
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player.add();
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netCommon.sendMessage("[accent]" + player.name + " has connected.");
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Call.sendMessage("[accent]" + player.name + " has connected.");
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Log.info("&y{0} has connected.", player.name);
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}
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}
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@@ -30,7 +30,9 @@ import io.anuke.ucore.graphics.Fill;
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import io.anuke.ucore.graphics.Lines;
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import io.anuke.ucore.util.*;
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import java.io.*;
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import java.io.DataInput;
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import java.io.DataOutput;
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import java.io.IOException;
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import static io.anuke.mindustry.Vars.*;
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@@ -192,6 +194,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
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@Override
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public void removed() {
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Log.info("\n\nPLAYER REMOVED\n\n");
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dropCarry();
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}
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@@ -368,7 +371,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
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hitTime = Math.max(0f, hitTime - Timers.delta());
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if(!isLocal){
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interpolate();
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//interpolate();
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return;
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}
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@@ -552,9 +555,9 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
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dead = true;
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respawning = false;
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trail.clear();
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health = maxHealth();
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add();
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heal();
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}
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public boolean isShooting(){
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@@ -601,7 +604,6 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
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private void readSaveSuper(DataInput stream) throws IOException {
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super.readSave(stream);
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byte uamount = stream.readByte();
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for (int i = 0; i < uamount; i++) {
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upgrades.add(Upgrade.getByID(stream.readByte()));
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@@ -611,13 +613,23 @@ public class Player extends Unit implements BuilderTrait, CarryTrait {
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}
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@Override
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public void write(DataOutput buffer) {
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//todo
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public void write(DataOutput buffer) throws IOException {
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super.writeSave(buffer);
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buffer.writeUTF(name);
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buffer.writeInt(Color.rgba8888(color));
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buffer.writeBoolean(dead);
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buffer.writeByte(weapon.id);
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buffer.writeByte(mech.id);
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}
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@Override
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public void read(DataInput buffer, long time) {
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//todo
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public void read(DataInput buffer, long time) throws IOException {
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super.readSave(buffer);
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name = buffer.readUTF();
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color.set(buffer.readInt());
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dead = buffer.readBoolean();
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weapon = Upgrade.getByID(buffer.readByte());
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mech = Upgrade.getByID(buffer.readByte());
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}
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//endregion
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@@ -63,7 +63,9 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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x = interpolator.pos.x;
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y = interpolator.pos.y;
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rotation = interpolator.values[0];
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if(interpolator.values.length > 0){
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rotation = interpolator.values[0];
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}
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}
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@Override
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@@ -100,6 +102,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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stream.writeByte(team.ordinal());
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stream.writeFloat(x);
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stream.writeFloat(y);
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stream.writeFloat(rotation);
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stream.writeShort((short)health);
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stream.writeByte(status.current().id);
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stream.writeFloat(status.getTime());
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@@ -111,6 +114,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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byte team = stream.readByte();
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float x = stream.readFloat();
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float y = stream.readFloat();
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float rotation = stream.readFloat();
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int health = stream.readShort();
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byte effect = stream.readByte();
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float etime = stream.readFloat();
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@@ -120,6 +124,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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this.health = health;
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this.x = x;
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this.y = y;
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this.rotation = rotation;
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this.status.set(StatusEffect.getByID(effect), etime);
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}
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@@ -51,9 +51,7 @@ public class BasicBulletType extends BulletType {
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for (int i = 0; i < fragBullets; i++) {
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float len = Mathf.random(1f, 7f);
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float a = Mathf.random(360f);
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Bullet bullet = Bullet.create(fragBullet, b,
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x + Angles.trnsx(a, len), y + Angles.trnsy(a, len), a);
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bullet.getVelocity().scl(Mathf.random(fragVelocityMin, fragVelocityMax));
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Bullet.create(fragBullet, b, x + Angles.trnsx(a, len), y + Angles.trnsy(a, len), a, Mathf.random(fragVelocityMin, fragVelocityMax));
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}
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}
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}
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@@ -3,10 +3,8 @@ package io.anuke.mindustry.entities.bullet;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.utils.Pools;
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import io.anuke.mindustry.entities.Unit;
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import io.anuke.mindustry.entities.traits.SyncTrait;
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import io.anuke.mindustry.entities.traits.TeamTrait;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.net.Interpolator;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.ucore.entities.EntityGroup;
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import io.anuke.ucore.entities.impl.BulletEntity;
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@@ -15,31 +13,31 @@ import io.anuke.ucore.entities.trait.SolidTrait;
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import io.anuke.ucore.entities.trait.VelocityTrait;
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import io.anuke.ucore.util.Timer;
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import java.io.DataInput;
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import java.io.DataOutput;
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import java.io.IOException;
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import static io.anuke.mindustry.Vars.bulletGroup;
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import static io.anuke.mindustry.Vars.world;
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public class Bullet extends BulletEntity<BulletType> implements TeamTrait, SyncTrait{
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public class Bullet extends BulletEntity<BulletType> implements TeamTrait{
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private static Vector2 vector = new Vector2();
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private Interpolator interpolator = new Interpolator();
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//private Interpolator interpolator = new Interpolator();
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private Team team;
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public Timer timer = new Timer(3);
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public static Bullet create(BulletType type, TeamTrait owner, float x, float y, float angle){
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return create(type, owner, owner.getTeam(), x, y, angle);
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public static void create (BulletType type, TeamTrait owner, float x, float y, float angle){
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create(type, owner, owner.getTeam(), x, y, angle);
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}
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||||
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public static Bullet create (BulletType type, Entity owner, Team team, float x, float y, float angle){
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public static void create (BulletType type, Entity owner, Team team, float x, float y, float angle){
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create(type, owner, team, x, y, angle, 1f);
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}
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public static void create (BulletType type, Entity owner, Team team, float x, float y, float angle, float velocityScl){
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Bullet bullet = Pools.obtain(Bullet.class);
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bullet.type = type;
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bullet.owner = owner;
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||||
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bullet.velocity.set(0, type.speed).setAngle(angle);
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bullet.velocity.set(0, type.speed).setAngle(angle).scl(velocityScl);
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||||
bullet.velocity.add(owner instanceof VelocityTrait ? ((VelocityTrait)owner).getVelocity() : Vector2.Zero);
|
||||
bullet.hitbox.setSize(type.hitsize);
|
||||
|
||||
@@ -47,11 +45,14 @@ public class Bullet extends BulletEntity<BulletType> implements TeamTrait, SyncT
|
||||
bullet.type = type;
|
||||
bullet.set(x, y);
|
||||
bullet.add();
|
||||
return bullet;
|
||||
}
|
||||
|
||||
public static Bullet create(BulletType type, Bullet parent, float x, float y, float angle){
|
||||
return create(type, parent.owner, parent.team, x, y, angle);
|
||||
public static void create(BulletType type, Bullet parent, float x, float y, float angle){
|
||||
create(type, parent.owner, parent.team, x, y, angle);
|
||||
}
|
||||
|
||||
public static void create(BulletType type, Bullet parent, float x, float y, float angle, float velocityScl){
|
||||
create(type, parent.owner, parent.team, x, y, angle, velocityScl);
|
||||
}
|
||||
|
||||
/**Internal use only!*/
|
||||
@@ -60,7 +61,7 @@ public class Bullet extends BulletEntity<BulletType> implements TeamTrait, SyncT
|
||||
public boolean collidesTiles(){
|
||||
return true; //TODO make artillery and such not do this
|
||||
}
|
||||
|
||||
/*
|
||||
@Override
|
||||
public boolean doSync(){
|
||||
return type.syncable;
|
||||
@@ -85,7 +86,7 @@ public class Bullet extends BulletEntity<BulletType> implements TeamTrait, SyncT
|
||||
y = data.readFloat();
|
||||
team = Team.values()[data.readByte()];
|
||||
type = BulletType.getByID(data.readByte());
|
||||
}
|
||||
}*/
|
||||
|
||||
@Override
|
||||
public Team getTeam() {
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
package io.anuke.mindustry.entities.units;
|
||||
|
||||
import io.anuke.mindustry.content.fx.ExplosionFx;
|
||||
import io.anuke.mindustry.entities.traits.TargetTrait;
|
||||
import io.anuke.mindustry.entities.TileEntity;
|
||||
import io.anuke.mindustry.entities.Unit;
|
||||
import io.anuke.mindustry.entities.Units;
|
||||
import io.anuke.mindustry.entities.bullet.Bullet;
|
||||
import io.anuke.mindustry.entities.traits.TargetTrait;
|
||||
import io.anuke.mindustry.game.Team;
|
||||
import io.anuke.mindustry.net.Net;
|
||||
import io.anuke.mindustry.type.AmmoType;
|
||||
import io.anuke.mindustry.type.Item;
|
||||
import io.anuke.mindustry.world.meta.BlockFlag;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.meta.BlockFlag;
|
||||
import io.anuke.ucore.core.Effects;
|
||||
import io.anuke.ucore.core.Effects.Effect;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
import io.anuke.ucore.entities.EntityGroup;
|
||||
import io.anuke.ucore.util.Angles;
|
||||
@@ -21,7 +20,9 @@ import io.anuke.ucore.util.Geometry;
|
||||
import io.anuke.ucore.util.Mathf;
|
||||
import io.anuke.ucore.util.Timer;
|
||||
|
||||
import java.io.*;
|
||||
import java.io.DataInput;
|
||||
import java.io.DataOutput;
|
||||
import java.io.IOException;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
@@ -55,12 +56,6 @@ public abstract class BaseUnit extends Unit{
|
||||
rotation = Mathf.slerpDelta(rotation, angle, type.rotatespeed);
|
||||
}
|
||||
|
||||
public void effectAt(Effect effect, float rotation, float dx, float dy){
|
||||
Effects.effect(effect,
|
||||
x + Angles.trnsx(rotation, dx, dy),
|
||||
y + Angles.trnsy(rotation, dx, dy), Mathf.atan2(dx, dy) + rotation);
|
||||
}
|
||||
|
||||
public boolean targetHasFlag(BlockFlag flag){
|
||||
return target instanceof TileEntity &&
|
||||
((TileEntity)target).tile.block().flags.contains(flag);
|
||||
@@ -248,12 +243,13 @@ public abstract class BaseUnit extends Unit{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(DataOutput data) {
|
||||
//todo
|
||||
public void write(DataOutput data) throws IOException{
|
||||
writeSave(data);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(DataInput data, long time) {
|
||||
//todo
|
||||
public void read(DataInput data, long time) throws IOException{
|
||||
super.readSave(data);
|
||||
this.type = UnitType.getByID(data.readByte());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,9 @@ package io.anuke.mindustry.io;
|
||||
import io.anuke.annotations.Annotations.ReadClass;
|
||||
import io.anuke.annotations.Annotations.WriteClass;
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
import io.anuke.mindustry.net.Packets.KickReason;
|
||||
import io.anuke.mindustry.type.Upgrade;
|
||||
import io.anuke.mindustry.type.Weapon;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
|
||||
|
||||
@@ -34,19 +37,47 @@ public class TypeIO {
|
||||
return world.tile(buffer.getInt());
|
||||
}
|
||||
|
||||
@WriteClass(KickReason.class)
|
||||
public static void writeKick(ByteBuffer buffer, KickReason reason){
|
||||
buffer.put((byte)reason.ordinal());
|
||||
}
|
||||
|
||||
@ReadClass(KickReason.class)
|
||||
public static KickReason readKick(ByteBuffer buffer){
|
||||
return KickReason.values()[buffer.get()];
|
||||
}
|
||||
|
||||
@WriteClass(Weapon.class)
|
||||
public static void writeWeapon(ByteBuffer buffer, Weapon weapon){
|
||||
buffer.put(weapon.id);
|
||||
}
|
||||
|
||||
@ReadClass(Weapon.class)
|
||||
public static Weapon readWeapon(ByteBuffer buffer){
|
||||
return Upgrade.getByID(buffer.get());
|
||||
}
|
||||
|
||||
@WriteClass(String.class)
|
||||
public static void writeString(ByteBuffer buffer, String string){
|
||||
byte[] bytes = string.getBytes();
|
||||
buffer.putShort((short)bytes.length);
|
||||
buffer.put(bytes);
|
||||
if(string != null) {
|
||||
byte[] bytes = string.getBytes();
|
||||
buffer.putShort((short) bytes.length);
|
||||
buffer.put(bytes);
|
||||
}else{
|
||||
buffer.putShort((short)-1);
|
||||
}
|
||||
}
|
||||
|
||||
@ReadClass(String.class)
|
||||
public static String readString(ByteBuffer buffer){
|
||||
short length = buffer.getShort();
|
||||
byte[] bytes = new byte[length];
|
||||
buffer.get(bytes);
|
||||
return new String(bytes);
|
||||
if(length != -1) {
|
||||
byte[] bytes = new byte[length];
|
||||
buffer.get(bytes);
|
||||
return new String(bytes);
|
||||
}else{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@WriteClass(byte[].class)
|
||||
|
||||
8
core/src/io/anuke/mindustry/net/In.java
Normal file
8
core/src/io/anuke/mindustry/net/In.java
Normal file
@@ -0,0 +1,8 @@
|
||||
package io.anuke.mindustry.net;
|
||||
|
||||
/**Stores class nameas for remote method invocation for consistency's sake.*/
|
||||
public class In {
|
||||
public static final String normal = "Call";
|
||||
public static final String entities = "CallEntity";
|
||||
public static final String blocks = "CallBlocks";
|
||||
}
|
||||
@@ -10,7 +10,7 @@ public class Interpolator {
|
||||
//used for movement
|
||||
public Vector2 target = new Vector2();
|
||||
public Vector2 last = new Vector2();
|
||||
public float[] targets;
|
||||
public float[] targets = {};
|
||||
public float spacing = 1f;
|
||||
public float time;
|
||||
|
||||
|
||||
@@ -56,7 +56,6 @@ public class Net{
|
||||
for(int i = 0; i < packetQueue.size; i ++){
|
||||
Log.info("Processing {0} packet post-load.", ClassReflection.getSimpleName(packetQueue.get(i).getClass()));
|
||||
handleClientReceived(packetQueue.get(i));
|
||||
Pools.free(packetQueue.get(i));
|
||||
}
|
||||
}
|
||||
//clear inbound packet queue
|
||||
@@ -180,6 +179,7 @@ public class Net{
|
||||
}
|
||||
}else if(clientListeners.get(object.getClass()) != null ||
|
||||
listeners.get(object.getClass()) != null){
|
||||
|
||||
if(clientLoaded || object instanceof ImportantPacket){
|
||||
if(clientListeners.get(object.getClass()) != null) clientListeners.get(object.getClass()).accept(object);
|
||||
if(listeners.get(object.getClass()) != null) listeners.get(object.getClass()).accept(object);
|
||||
|
||||
@@ -1,5 +1,32 @@
|
||||
package io.anuke.mindustry.net;
|
||||
|
||||
import io.anuke.annotations.Annotations.Loc;
|
||||
import io.anuke.annotations.Annotations.Remote;
|
||||
import io.anuke.annotations.Annotations.Variant;
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
|
||||
import static io.anuke.mindustry.Vars.playerGroup;
|
||||
|
||||
public class NetEvents {
|
||||
|
||||
@Remote(called = Loc.both, targets = Loc.both)
|
||||
public static void sendMessage(Player player, String message){
|
||||
if(Vars.ui != null){
|
||||
Vars.ui.chatfrag.addMessage(message, player == null ? null : colorizeName(player.id, player.name));
|
||||
}
|
||||
}
|
||||
|
||||
@Remote(called = Loc.both, variants = Variant.both)
|
||||
public static void sendMessage(String message){
|
||||
if(Vars.ui != null){
|
||||
Vars.ui.chatfrag.addMessage(message, null);
|
||||
}
|
||||
}
|
||||
|
||||
private static String colorizeName(int id, String name){
|
||||
Player player = playerGroup.getByID(id);
|
||||
if(name == null || player == null) return null;
|
||||
return "[#" + player.color.toString().toUpperCase() + "]" + name;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,15 +2,15 @@ package io.anuke.mindustry.net;
|
||||
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import com.badlogic.gdx.utils.TimeUtils;
|
||||
import io.anuke.mindustry.content.Weapons;
|
||||
import io.anuke.mindustry.content.blocks.Blocks;
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
import io.anuke.mindustry.game.GameMode;
|
||||
import io.anuke.mindustry.game.Team;
|
||||
import io.anuke.mindustry.game.TeamInfo;
|
||||
import io.anuke.mindustry.game.TeamInfo.TeamData;
|
||||
import io.anuke.mindustry.io.Map;
|
||||
import io.anuke.mindustry.io.MapMeta;
|
||||
import io.anuke.mindustry.io.Version;
|
||||
import io.anuke.mindustry.type.Upgrade;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.blocks.BlockPart;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
@@ -37,16 +37,11 @@ public class NetworkIO {
|
||||
|
||||
stream.writeInt(state.wave); //wave
|
||||
stream.writeFloat(state.wavetime); //wave countdown
|
||||
stream.writeInt(state.enemies); //enemy amount
|
||||
|
||||
stream.writeBoolean(state.friendlyFire); //friendly fire state
|
||||
stream.writeInt(player.id); //player remap ID
|
||||
stream.writeBoolean(player.isAdmin);
|
||||
|
||||
stream.writeByte(player.upgrades.size);
|
||||
for(Upgrade u : player.upgrades){
|
||||
stream.writeByte(u.id);
|
||||
}
|
||||
stream.writeInt(player.id);
|
||||
player.write(stream);
|
||||
|
||||
//--MAP DATA--
|
||||
|
||||
@@ -80,6 +75,17 @@ public class NetworkIO {
|
||||
}
|
||||
}
|
||||
|
||||
//write team data
|
||||
stream.writeByte(state.teams.getTeams().size);
|
||||
for(TeamData data : state.teams.getTeams()){
|
||||
stream.writeByte(data.team.ordinal());
|
||||
stream.writeBoolean(data.ally);
|
||||
stream.writeShort(data.cores.size);
|
||||
for(Tile tile : data.cores){
|
||||
stream.writeInt(tile.packedPosition());
|
||||
}
|
||||
}
|
||||
|
||||
}catch (IOException e){
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@@ -105,29 +111,18 @@ public class NetworkIO {
|
||||
|
||||
int wave = stream.readInt();
|
||||
float wavetime = stream.readFloat();
|
||||
int enemies = stream.readInt();
|
||||
|
||||
boolean friendlyfire = stream.readBoolean();
|
||||
|
||||
state.enemies = enemies;
|
||||
state.wave = wave;
|
||||
state.wavetime = wavetime;
|
||||
state.mode = GameMode.values()[mode];
|
||||
state.friendlyFire = friendlyfire;
|
||||
|
||||
int pid = stream.readInt();
|
||||
boolean admin = stream.readBoolean();
|
||||
|
||||
byte weapons = stream.readByte();
|
||||
|
||||
for(int i = 0; i < weapons; i ++){
|
||||
player.upgrades.add(Upgrade.getByID(stream.readByte()));
|
||||
}
|
||||
|
||||
player.weapon = Weapons.blaster;
|
||||
|
||||
Entities.clear();
|
||||
player.id = pid;
|
||||
player.isAdmin = admin;
|
||||
int id = stream.readInt();
|
||||
player.read(stream, TimeUtils.millis());
|
||||
player.resetID(id);
|
||||
player.add();
|
||||
|
||||
world.beginMapLoad();
|
||||
@@ -174,7 +169,20 @@ public class NetworkIO {
|
||||
}
|
||||
}
|
||||
|
||||
player.dead = true;
|
||||
player.reset();
|
||||
state.teams = new TeamInfo();
|
||||
|
||||
byte teams = stream.readByte();
|
||||
for (int i = 0; i < teams; i++) {
|
||||
Team team = Team.values()[stream.readByte()];
|
||||
boolean ally = stream.readBoolean();
|
||||
short cores = stream.readShort();
|
||||
state.teams.add(team, ally);
|
||||
|
||||
for (int j = 0; j < cores; j++) {
|
||||
state.teams.get(team).cores.add(world.tile(stream.readInt()));
|
||||
}
|
||||
}
|
||||
|
||||
world.endMapLoad();
|
||||
|
||||
|
||||
@@ -3,14 +3,14 @@ package io.anuke.mindustry.net;
|
||||
import com.badlogic.gdx.utils.TimeUtils;
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
import io.anuke.mindustry.gen.RemoteReadClient;
|
||||
import io.anuke.mindustry.io.Version;
|
||||
import io.anuke.mindustry.net.Packet.ImportantPacket;
|
||||
import io.anuke.mindustry.net.Packet.UnimportantPacket;
|
||||
import io.anuke.ucore.io.ByteBufferInput;
|
||||
import io.anuke.ucore.io.ByteBufferOutput;
|
||||
import io.anuke.ucore.io.IOUtils;
|
||||
import io.anuke.ucore.io.ByteBufferInput;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
|
||||
/**Class for storing all packets.*/
|
||||
@@ -66,19 +66,17 @@ public class Packets {
|
||||
@Override
|
||||
public void read(ByteBuffer buffer) {
|
||||
type = buffer.get();
|
||||
|
||||
if(Net.client()){
|
||||
RemoteReadClient.readPacket(buffer, type);
|
||||
}else{
|
||||
byte[] bytes = new byte[writeLength];
|
||||
buffer.get(bytes);
|
||||
writeBuffer = ByteBuffer.wrap(bytes);
|
||||
}
|
||||
writeLength = buffer.getShort();
|
||||
byte[] bytes = new byte[writeLength];
|
||||
buffer.get(bytes);
|
||||
writeBuffer = ByteBuffer.wrap(bytes);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(ByteBuffer buffer) {
|
||||
buffer.put(type);
|
||||
buffer.putShort((short)writeLength);
|
||||
|
||||
writeBuffer.position(0);
|
||||
for(int i = 0; i < writeLength; i ++){
|
||||
buffer.put(writeBuffer.get());
|
||||
@@ -109,7 +107,11 @@ public class Packets {
|
||||
buffer.putInt(lastSnapshot);
|
||||
buffer.putInt(player.id);
|
||||
buffer.putLong(TimeUtils.millis());
|
||||
player.write(out);
|
||||
try {
|
||||
player.write(out);
|
||||
}catch (IOException e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -120,7 +122,11 @@ public class Packets {
|
||||
int id = buffer.getInt();
|
||||
long time = buffer.getLong();
|
||||
player = Vars.playerGroup.getByID(id);
|
||||
player.read(in, time);
|
||||
try {
|
||||
player.read(in, time);
|
||||
}catch (IOException e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
13
core/src/io/anuke/mindustry/net/ValidateException.java
Normal file
13
core/src/io/anuke/mindustry/net/ValidateException.java
Normal file
@@ -0,0 +1,13 @@
|
||||
package io.anuke.mindustry.net;
|
||||
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
|
||||
/**Thrown when a client sends invalid information.*/
|
||||
public class ValidateException extends RuntimeException{
|
||||
public final Player player;
|
||||
|
||||
public ValidateException(Player player, String s) {
|
||||
super(s);
|
||||
this.player = player;
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,7 @@ import io.anuke.ucore.core.Effects.Effect;
|
||||
|
||||
public class AmmoType implements Content{
|
||||
private static int lastID = 0;
|
||||
private static Array<AmmoType> allTypes = new Array<>();
|
||||
private static Array<AmmoType> allTypes = new Array<>(32);
|
||||
|
||||
public final byte id;
|
||||
/**The item used. Always null if liquid isn't.*/
|
||||
|
||||
@@ -2,10 +2,14 @@ package io.anuke.mindustry.type;
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import io.anuke.annotations.Annotations.Remote;
|
||||
import io.anuke.annotations.Annotations.Loc;
|
||||
import io.anuke.mindustry.content.fx.Fx;
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
import io.anuke.mindustry.entities.Unit;
|
||||
import io.anuke.mindustry.entities.bullet.Bullet;
|
||||
import io.anuke.mindustry.gen.CallEntity;
|
||||
import io.anuke.mindustry.net.In;
|
||||
import io.anuke.ucore.core.Effects;
|
||||
import io.anuke.ucore.core.Effects.Effect;
|
||||
import io.anuke.ucore.graphics.Draw;
|
||||
@@ -51,7 +55,7 @@ public class Weapon extends Upgrade {
|
||||
|
||||
public void update(Player p, boolean left, float pointerX, float pointerY){
|
||||
int t = left ? Player.timerShootLeft : Player.timerShootRight;
|
||||
int t2 = !left ? Player.timerShootRight : Player.timerShootLeft;
|
||||
int t2 = !left ? Player.timerShootLeft : Player.timerShootRight;
|
||||
if(p.inventory.hasAmmo() && p.timer.get(t, reload)){
|
||||
if(roundrobin){
|
||||
p.timer.reset(t2, reload/2f);
|
||||
@@ -78,8 +82,7 @@ public class Weapon extends Upgrade {
|
||||
}
|
||||
|
||||
public void shoot(Player p, float x, float y, float angle, boolean left){
|
||||
shootInternal(p, x, y, angle, left);
|
||||
|
||||
CallEntity.onShootWeapon(p, this, x, y, angle, left);
|
||||
p.inventory.useAmmo();
|
||||
}
|
||||
|
||||
@@ -92,26 +95,30 @@ public class Weapon extends Upgrade {
|
||||
ammoMap.put(type.item, type);
|
||||
}
|
||||
}
|
||||
|
||||
void shootInternal(Player p, float x, float y, float rotation, boolean left){
|
||||
Angles.shotgun(shots, spacing, rotation, f -> bullet(p, x, y, f + Mathf.range(inaccuracy)));
|
||||
|
||||
AmmoType type = p.inventory.getAmmo();
|
||||
|
||||
tr.trns(rotation + 180f, type.recoil);
|
||||
|
||||
p.getVelocity().add(tr);
|
||||
|
||||
tr.trns(rotation, 3f);
|
||||
|
||||
Effects.shake(shake, shake, x, y);
|
||||
Effects.effect(ejectEffect, x, y, rotation * -Mathf.sign(left));
|
||||
Effects.effect(type.shootEffect, x + tr.x, y + tr.y, rotation, p);
|
||||
Effects.effect(type.smokeEffect, x + tr.x, y + tr.y, rotation, p);
|
||||
}
|
||||
|
||||
void bullet(Unit owner, float x, float y, float angle){
|
||||
tr.trns(angle, 3f);
|
||||
Bullet.create(owner.inventory.getAmmo().bullet, owner, x + tr.x, y + tr.y, angle);
|
||||
}
|
||||
|
||||
@Remote(targets = Loc.both, called = Loc.both, in = In.entities, forward = true)
|
||||
public static void onShootWeapon(Player player, Weapon weapon, float x, float y, float rotation, boolean left){
|
||||
Angles.shotgun(weapon.shots, weapon.spacing, rotation, f -> weapon.bullet(player, x, y, f + Mathf.range(weapon.inaccuracy)));
|
||||
|
||||
AmmoType type = player.inventory.getAmmo();
|
||||
|
||||
weapon.tr.trns(rotation + 180f, type.recoil);
|
||||
|
||||
player.getVelocity().add(weapon.tr);
|
||||
|
||||
weapon.tr.trns(rotation, 3f);
|
||||
|
||||
Effects.shake(weapon.shake, weapon.shake, x, y);
|
||||
Effects.effect(weapon.ejectEffect, x, y, rotation * -Mathf.sign(left));
|
||||
Effects.effect(type.shootEffect, x + weapon.tr.x, y + weapon.tr.y, rotation, player);
|
||||
Effects.effect(type.smokeEffect, x + weapon.tr.x, y + weapon.tr.y, rotation, player);
|
||||
|
||||
//reset timer for remote players
|
||||
player.timer.getTime(left ? Player.timerShootLeft : Player.timerShootRight);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ import com.badlogic.gdx.utils.Array;
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.core.GameState.State;
|
||||
import io.anuke.mindustry.core.Platform;
|
||||
import io.anuke.mindustry.gen.Call;
|
||||
import io.anuke.mindustry.net.Net;
|
||||
import io.anuke.ucore.core.Core;
|
||||
import io.anuke.ucore.core.Inputs;
|
||||
@@ -21,6 +22,7 @@ import io.anuke.ucore.scene.ui.layout.Table;
|
||||
import io.anuke.ucore.scene.ui.layout.Unit;
|
||||
import io.anuke.ucore.util.Mathf;
|
||||
|
||||
import static io.anuke.mindustry.Vars.players;
|
||||
import static io.anuke.mindustry.Vars.state;
|
||||
import static io.anuke.ucore.core.Core.scene;
|
||||
import static io.anuke.ucore.core.Core.skin;
|
||||
@@ -166,7 +168,8 @@ public class ChatFragment extends Table implements Fragment{
|
||||
if(message.replaceAll(" ", "").isEmpty()) return;
|
||||
|
||||
history.insert(1, message);
|
||||
//TODO send the message
|
||||
|
||||
Call.sendMessage(players[0], message);
|
||||
}
|
||||
|
||||
public void toggle(){
|
||||
|
||||
@@ -39,7 +39,7 @@ import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
public class Block extends BaseBlock implements UnlockableContent{
|
||||
private static int lastid;
|
||||
private static Array<Block> blocks = new Array<>();
|
||||
private static Array<Block> blocks = new Array<>(140);
|
||||
private static ObjectMap<String, Block> map = new ObjectMap<>();
|
||||
|
||||
protected Array<Tile> tempTiles = new Array<>();
|
||||
|
||||
@@ -189,6 +189,7 @@ public class Tile implements PosTrait, TargetTrait {
|
||||
return isLinked() || !((floor.solid && (block == Blocks.air || block.solidifes)) || (block.solid && (!block.destructible && !block.update)));
|
||||
}
|
||||
|
||||
/**Whether this block was placed by a player/unit.*/
|
||||
public boolean synthetic(){
|
||||
Block block = block();
|
||||
return block.update || block.destructible;
|
||||
@@ -197,7 +198,8 @@ public class Tile implements PosTrait, TargetTrait {
|
||||
public boolean solid(){
|
||||
Block block = block();
|
||||
Block floor = floor();
|
||||
return block.solid || (floor.solid && (block == Blocks.air || block.solidifes)) || block.isSolidFor(this);
|
||||
return block.solid || (floor.solid && (block == Blocks.air || block.solidifes)) || block.isSolidFor(this)
|
||||
|| (isLinked() && getLinked().block().isSolidFor(getLinked()));
|
||||
}
|
||||
|
||||
public boolean breakable(){
|
||||
|
||||
@@ -2,17 +2,24 @@ package io.anuke.mindustry.world.blocks.storage;
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion;
|
||||
import com.badlogic.gdx.math.Rectangle;
|
||||
import io.anuke.annotations.Annotations.Loc;
|
||||
import io.anuke.annotations.Annotations.Remote;
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.content.fx.Fx;
|
||||
import io.anuke.mindustry.entities.*;
|
||||
import io.anuke.mindustry.entities.Player;
|
||||
import io.anuke.mindustry.entities.TileEntity;
|
||||
import io.anuke.mindustry.entities.Unit;
|
||||
import io.anuke.mindustry.entities.Units;
|
||||
import io.anuke.mindustry.entities.effect.ItemTransfer;
|
||||
import io.anuke.mindustry.gen.CallBlocks;
|
||||
import io.anuke.mindustry.graphics.Palette;
|
||||
import io.anuke.mindustry.graphics.Shaders;
|
||||
import io.anuke.mindustry.net.In;
|
||||
import io.anuke.mindustry.net.Net;
|
||||
import io.anuke.mindustry.type.Item;
|
||||
import io.anuke.mindustry.type.ItemType;
|
||||
import io.anuke.mindustry.world.meta.BlockFlag;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.meta.BlockFlag;
|
||||
import io.anuke.ucore.core.Effects;
|
||||
import io.anuke.ucore.core.Graphics;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
@@ -21,6 +28,10 @@ import io.anuke.ucore.graphics.Lines;
|
||||
import io.anuke.ucore.util.EnumSet;
|
||||
import io.anuke.ucore.util.Mathf;
|
||||
|
||||
import java.io.DataInputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.IOException;
|
||||
|
||||
import static io.anuke.mindustry.Vars.debug;
|
||||
import static io.anuke.mindustry.Vars.state;
|
||||
|
||||
@@ -130,7 +141,7 @@ public class CoreBlock extends StorageBlock {
|
||||
CoreEntity entity = tile.entity();
|
||||
|
||||
if(!entity.solid && !Units.anyEntities(tile)){
|
||||
entity.solid = true;
|
||||
CallBlocks.setCoreSolid(tile, true);
|
||||
}
|
||||
|
||||
if(entity.currentPlayer != null){
|
||||
@@ -145,8 +156,8 @@ public class CoreBlock extends StorageBlock {
|
||||
|
||||
if(entity.progress >= 1f){
|
||||
Effects.effect(Fx.spawn, entity);
|
||||
CallBlocks.setCoreSolid(tile, false);
|
||||
entity.progress = 0;
|
||||
entity.solid = false;
|
||||
entity.currentPlayer.heal();
|
||||
entity.currentPlayer.rotation = 90f;
|
||||
entity.currentPlayer.baseRotation = 90f;
|
||||
@@ -182,6 +193,12 @@ public class CoreBlock extends StorageBlock {
|
||||
return new CoreEntity();
|
||||
}
|
||||
|
||||
@Remote(called = Loc.server, in = In.blocks)
|
||||
public static void setCoreSolid(Tile tile, boolean solid){
|
||||
CoreEntity entity = tile.entity();
|
||||
entity.solid = solid;
|
||||
}
|
||||
|
||||
public class CoreEntity extends TileEntity{
|
||||
Player currentPlayer;
|
||||
boolean solid = true;
|
||||
@@ -196,5 +213,15 @@ public class CoreBlock extends StorageBlock {
|
||||
progress = 0f;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(DataOutputStream stream) throws IOException {
|
||||
stream.writeBoolean(solid);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(DataInputStream stream) throws IOException {
|
||||
solid = stream.readBoolean();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user