Massive amount of fixes and changes with multiplayer/annotations

This commit is contained in:
Anuken
2018-06-08 22:43:23 -04:00
parent 0620c635e5
commit 690571eec0
34 changed files with 557 additions and 290 deletions

View File

@@ -9,6 +9,7 @@ import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.core.Platform;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Inputs;
@@ -21,6 +22,7 @@ import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.players;
import static io.anuke.mindustry.Vars.state;
import static io.anuke.ucore.core.Core.scene;
import static io.anuke.ucore.core.Core.skin;
@@ -166,7 +168,8 @@ public class ChatFragment extends Table implements Fragment{
if(message.replaceAll(" ", "").isEmpty()) return;
history.insert(1, message);
//TODO send the message
Call.sendMessage(players[0], message);
}
public void toggle(){