iOS fixes
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@@ -1231,7 +1231,7 @@ setting.animatedshields.name = Animated Shields
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setting.playerindicators.name = Player Indicators
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setting.playerindicators.name = Player Indicators
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setting.indicators.name = Enemy Indicators
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setting.indicators.name = Enemy Indicators
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setting.autotarget.name = Auto-Target
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setting.autotarget.name = Auto-Target
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setting.keyboard.name = Mouse+Keyboard Controls
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setting.keyboard.name = Mouse+Keyboard Controls (Experimental)
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setting.touchscreen.name = Touchscreen Controls
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setting.touchscreen.name = Touchscreen Controls
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setting.fpscap.name = Max FPS
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setting.fpscap.name = Max FPS
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setting.fpscap.none = None
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setting.fpscap.none = None
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@@ -101,7 +101,7 @@ public class Renderer implements ApplicationListener{
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public void init(){
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public void init(){
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planets = new PlanetRenderer();
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planets = new PlanetRenderer();
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if(settings.getBool("bloom", !ios)){
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if(settings.getBool("bloom", true)){
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setupBloom();
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setupBloom();
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}
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}
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