circleTarget unit AI parameter
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@@ -918,6 +918,7 @@ public class UnitTypes implements ContentList{
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range = 140f;
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targetAir = false;
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commandLimit = 4;
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circleTarget = true;
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weapons.add(new Weapon(){{
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y = 0f;
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@@ -950,6 +951,7 @@ public class UnitTypes implements ContentList{
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armor = 3f;
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targetFlag = BlockFlag.factory;
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commandLimit = 5;
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circleTarget = true;
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weapons.add(new Weapon(){{
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minShootVelocity = 0.75f;
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