Final Stats for Attempt#2

nitro -> ozone
and base eruption buff
(which causes knock on effects as shown)
This commit is contained in:
Shade
2024-02-27 22:51:40 +08:00
parent bfbd11b11f
commit 69c3e368c3

View File

@@ -2847,19 +2847,19 @@ public class Blocks{
blockedItem = Items.thorium;
researchCostMultiplier = 0.5f;
drillMultipliers.put(Items.beryllium, 1.5f);
liquidBoostIntensity = 2.25f;
drillMultipliers.put(Items.beryllium, 1.95f);
liquidBoostIntensity = 1.75f;
fogRadius = 4;
consumePower(160f / 60f);
consumeLiquid(Liquids.water, 0.2f);
consumeLiquid(Liquids.nitrogen, 2f / 60f).boost();
consumeLiquid(Liquids.water, 10f / 60f);
consumeLiquid(Liquids.ozone, 3f / 60f).boost();
}};
eruptionDrill = new BurstDrill("eruption-drill"){{
requirements(Category.production, with(Items.silicon, 200, Items.oxide, 20, Items.tungsten, 200, Items.thorium, 120));
drillTime = 320f;
drillTime = 3000f / 11f;
size = 5;
hasPower = true;
tier = 7;
@@ -2871,14 +2871,14 @@ public class Blocks{
Fx.mineImpactWave.wrap(Liquids.hydrogen.color, 45f)
);
shake = 4f;
itemCapacity = 50;
itemCapacity = 60;
arrowOffset = 2f;
arrowSpacing = 5f;
arrows = 2;
glowColor.a = 0.6f;
fogRadius = 5;
drillMultipliers.put(Items.beryllium, 1.5f);
drillMultipliers.put(Items.beryllium, 1.35f);
liquidBoostIntensity = 2f;
//TODO different requirements