Fixed #4261 / Basic rotation shine effect
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@@ -1564,6 +1564,12 @@ public class Fx{
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Fill.square(e.x, e.y, e.rotation * tilesize / 2f);
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}),
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rotateBlock = new Effect(30, e -> {
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color(Pal.accent);
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alpha(e.fout() * 1);
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Fill.square(e.x, e.y, e.rotation * tilesize / 2f);
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}),
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overdriveBlockFull = new Effect(60, e -> {
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color(e.color);
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alpha(e.fslope() * 0.4f);
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