Fixed #4261 / Basic rotation shine effect

This commit is contained in:
Anuken
2021-01-04 17:22:18 -05:00
parent 0ab4f01d5d
commit 69eb8faf67
8 changed files with 19 additions and 7 deletions

View File

@@ -142,7 +142,7 @@ public class CustomRulesDialog extends BaseDialog{
check("@rules.reactorexplosions", b -> rules.reactorExplosions = b, () -> rules.reactorExplosions);
check("@rules.schematic", b -> rules.schematicsAllowed = b, () -> rules.schematicsAllowed);
number("@rules.buildcostmultiplier", false, f -> rules.buildCostMultiplier = f, () -> rules.buildCostMultiplier, () -> !rules.infiniteResources);
number("@rules.buildspeedmultiplier", f -> rules.buildSpeedMultiplier = f, () -> rules.buildSpeedMultiplier, 0.00001f, 10000f);
number("@rules.buildspeedmultiplier", f -> rules.buildSpeedMultiplier = f, () -> rules.buildSpeedMultiplier, 0.001f, 50f);
number("@rules.deconstructrefundmultiplier", false, f -> rules.deconstructRefundMultiplier = f, () -> rules.deconstructRefundMultiplier, () -> !rules.infiniteResources);
number("@rules.blockhealthmultiplier", f -> rules.blockHealthMultiplier = f, () -> rules.blockHealthMultiplier);
number("@rules.blockdamagemultiplier", f -> rules.blockDamageMultiplier = f, () -> rules.blockDamageMultiplier);
@@ -162,7 +162,7 @@ public class CustomRulesDialog extends BaseDialog{
check("@rules.unitammo", b -> rules.unitAmmo = b, () -> rules.unitAmmo);
number("@rules.unithealthmultiplier", f -> rules.unitHealthMultiplier = f, () -> rules.unitHealthMultiplier);
number("@rules.unitdamagemultiplier", f -> rules.unitDamageMultiplier = f, () -> rules.unitDamageMultiplier);
number("@rules.unitbuildspeedmultiplier", f -> rules.unitBuildSpeedMultiplier = f, () -> rules.unitBuildSpeedMultiplier, 0.00001f, 100f);
number("@rules.unitbuildspeedmultiplier", f -> rules.unitBuildSpeedMultiplier = f, () -> rules.unitBuildSpeedMultiplier, 0.001f, 50f);
title("@rules.title.enemy");
check("@rules.attack", b -> rules.attackMode = b, () -> rules.attackMode);