Updated bundles
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@@ -848,10 +848,37 @@ unit.minespeed = [lightgray]Mining Speed: {0}%
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unit.minepower = [lightgray]Mining Power: {0}
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unit.ability = [lightgray]Ability: {0}
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unit.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [lightgray]Heat Capacity: {0}
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liquid.viscosity = [lightgray]Viscosity: {0}
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liquid.temperature = [lightgray]Temperature: {0}
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unit.dagger.name = Dagger
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unit.mace.name = Mace
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unit.fortress.name = Fortress
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unit.nova.name = Nova
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unit.pulsar.name = Pulsar
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unit.quasar.name = Quasar
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unit.crawler.name = Crawler
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unit.atrax.name = Atrax
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unit.spiroct.name = Spiroct
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unit.arkyid.name = Arkyid
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unit.flare.name = Flare
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unit.horizon.name = Horizon
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unit.zenith.name = Zenith
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unit.antumbra.name = Antumbra
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unit.eclipse.name = Eclipse
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unit.mono.name = Mono
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unit.poly.name = Poly
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unit.mega.name = Mega
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unit.risse.name = Risse
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unit.minke.name = Minke
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unit.bryde.name = Bryde
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unit.alpha.name = Alpha
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unit.beta.name = Beta
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unit.gamma.name = Gamma
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block.parallax.name = Parallax
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block.cliff.name = Cliff
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block.sand-boulder.name = Sand Boulder
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block.grass.name = Grass
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@@ -1003,7 +1030,6 @@ block.blast-mixer.name = Blast Mixer
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block.solar-panel.name = Solar Panel
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block.solar-panel-large.name = Large Solar Panel
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block.oil-extractor.name = Oil Extractor
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block.command-center.name = Command Center
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block.repair-point.name = Repair Point
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block.pulse-conduit.name = Pulse Conduit
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block.plated-conduit.name = Plated Conduit
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@@ -1209,7 +1235,6 @@ block.ripple.description = An extremely powerful artillery turret. Shoots cluste
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block.cyclone.description = A large anti-air and anti-ground turret. Fires explosive clumps of flak at nearby units.
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block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
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block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
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block.command-center.description = Issues movement commands to allied units across the map.\nCauses units to rally, attack an enemy core or retreat to the core/factory. When no enemy core is present, units will default to patrolling under the attack command.
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block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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