Prototype unit cap mechanic

This commit is contained in:
Anuken
2020-05-12 21:34:27 -04:00
parent 2990013b8e
commit 6a22d45320
13 changed files with 84 additions and 145 deletions

View File

@@ -58,6 +58,8 @@ public class Rules{
public float bossWaveMultiplier = 3f;
/** How many times longer a launch wave takes. */
public float launchWaveMultiplier = 2f;
/** Base unit cap. Can still be increased by blocks. */
public int unitCap = 10;
/** Sector for saves that have them.*/
public @Nullable Sector sector;
/** Region that save is on. Indicates campaign. TODO not implemented. */