Allow unloading non-visible blocks

This commit is contained in:
Anuken
2020-09-28 12:42:20 -04:00
parent d55de18d09
commit 6a45a965c0
2 changed files with 7 additions and 2 deletions

View File

@@ -122,7 +122,7 @@ abstract class PayloadComp implements Posc, Rotc, Hitboxc, Unitc{
Building tile = payload.entity;
int tx = Vars.world.toTile(x - tile.block.offset), ty = Vars.world.toTile(y - tile.block.offset);
Tile on = Vars.world.tile(tx, ty);
if(on != null && Build.validPlace(tile.block, tile.team, tx, ty, tile.rotation)){
if(on != null && Build.validPlace(tile.block, tile.team, tx, ty, tile.rotation, false)){
int rot = (int)((rotation + 45f) / 90f) % 4;
payload.place(on, rot);