Hot rock + basalt generation for sectors

This commit is contained in:
Anuken
2020-10-08 14:37:51 -04:00
parent e05ac5ae41
commit 6aa1144429
2 changed files with 55 additions and 30 deletions

View File

@@ -29,9 +29,9 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
{Blocks.water, Blocks.sandWater, Blocks.sand, Blocks.salt, Blocks.salt, Blocks.salt, Blocks.sand, Blocks.stone, Blocks.stone, Blocks.stone, Blocks.snow, Blocks.iceSnow, Blocks.ice},
{Blocks.deepwater, Blocks.water, Blocks.sandWater, Blocks.sand, Blocks.salt, Blocks.sand, Blocks.sand, Blocks.basalt, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice},
{Blocks.deepwater, Blocks.water, Blocks.sandWater, Blocks.sand, Blocks.sand, Blocks.sand, Blocks.moss, Blocks.iceSnow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.snow, Blocks.ice},
{Blocks.deepwater, Blocks.sandWater, Blocks.sand, Blocks.sand, Blocks.moss, Blocks.moss, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.snow, Blocks.ice},
{Blocks.taintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.darksand, Blocks.basalt, Blocks.moss, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.snow, Blocks.ice, Blocks.ice},
{Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.darksand, Blocks.moss, Blocks.sporeMoss, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice},
{Blocks.deepwater, Blocks.sandWater, Blocks.sand, Blocks.sand, Blocks.moss, Blocks.moss, Blocks.snow, Blocks.basalt, Blocks.basalt, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice},
{Blocks.taintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.darksand, Blocks.basalt, Blocks.moss, Blocks.basalt, Blocks.hotrock, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice, Blocks.ice},
{Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.darksand, Blocks.moss, Blocks.sporeMoss, Blocks.snow, Blocks.basalt, Blocks.basalt, Blocks.ice, Blocks.snow, Blocks.ice, Blocks.ice},
{Blocks.darksandWater, Blocks.darksand, Blocks.darksand, Blocks.sporeMoss, Blocks.ice, Blocks.ice, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice},
{Blocks.taintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.sporeMoss, Blocks.sporeMoss, Blocks.ice, Blocks.ice, Blocks.snow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice},
{Blocks.darksandTaintedWater, Blocks.darksandTaintedWater, Blocks.darksand, Blocks.sporeMoss, Blocks.moss, Blocks.sporeMoss, Blocks.iceSnow, Blocks.snow, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice, Blocks.ice},
@@ -265,17 +265,36 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
floor = Blocks.moss;
}
//random stuff
for(int i = 0; i < 4; i++){
Tile near = world.tile(x + Geometry.d4[i].x, y + Geometry.d4[i].y);
if(near != null && near.block() != Blocks.air){
return;
if(floor == Blocks.hotrock){
if(rand.chance(0.3)){
floor = Blocks.basalt;
}else{
ore = Blocks.air;
boolean all = true;
for(Point2 p : Geometry.d4){
Tile other = tiles.get(x + p.x, y + p.y);
if(other == null || (other.floor() != Blocks.hotrock && other.floor() != Blocks.magmarock)){
all = false;
}
}
if(all){
floor = Blocks.magmarock;
}
}
}
if(rand.chance(0.01) && !floor.asFloor().isLiquid && block == Blocks.air){
block = dec.get(floor, floor.asFloor().decoration);
//random stuff
dec: {
for(int i = 0; i < 4; i++){
Tile near = world.tile(x + Geometry.d4[i].x, y + Geometry.d4[i].y);
if(near != null && near.block() != Blocks.air){
break dec;
}
}
if(rand.chance(0.01) && !floor.asFloor().isLiquid && block == Blocks.air){
block = dec.get(floor, floor.asFloor().decoration);
}
}
});

View File

@@ -29,6 +29,9 @@ import static mindustry.graphics.g3d.PlanetRenderer.*;
import static mindustry.ui.dialogs.PlanetDialog.Mode.*;
public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
//if true, enables launching anywhere for testing
public static boolean debugSelect = false;
final FrameBuffer buffer = new FrameBuffer(2, 2, true);
final PlanetRenderer planets = renderer.planets;
final LaunchLoadoutDialog loadouts = new LaunchLoadoutDialog();
@@ -149,27 +152,30 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
public void renderSectors(Planet planet){
//draw all sector stuff
for(Sector sec : planet.sectors){
if(!debugSelect){
for(Sector sec : planet.sectors){
if(selectAlpha > 0.01f){
if(canSelect(sec) || sec.unlocked()){
if(sec.baseCoverage > 0){
planets.fill(sec, Tmp.c1.set(Team.crux.color).a(0.5f * sec.baseCoverage * selectAlpha), -0.002f);
if(selectAlpha > 0.01f){
if(canSelect(sec) || sec.unlocked()){
if(sec.baseCoverage > 0){
planets.fill(sec, Tmp.c1.set(Team.crux.color).a(0.5f * sec.baseCoverage * selectAlpha), -0.002f);
}
Color color =
sec.hasBase() ? Team.sharded.color :
sec.preset != null ? Team.derelict.color :
sec.hasEnemyBase() ? Team.crux.color :
null;
if(color != null){
planets.drawSelection(sec, Tmp.c1.set(color).mul(0.8f).a(selectAlpha), 0.026f, -0.001f);
}
}else{
planets.fill(sec, Tmp.c1.set(shadowColor).mul(1, 1, 1, selectAlpha), -0.001f);
}
Color color =
sec.hasBase() ? Team.sharded.color :
sec.preset != null ? Team.derelict.color :
sec.hasEnemyBase() ? Team.crux.color :
null;
if(color != null){
planets.drawSelection(sec, Tmp.c1.set(color).mul(0.8f).a(selectAlpha), 0.026f, -0.001f);
}
}else{
planets.fill(sec, Tmp.c1.set(shadowColor).mul(1, 1, 1, selectAlpha), -0.001f);
}
}
}
if(launchSector != null){
@@ -240,7 +246,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
addListener(new ElementGestureListener(){
@Override
public void tap(InputEvent event, float x, float y, int count, KeyCode button){
if(hovered != null && (mode == launch ? canSelect(hovered) && hovered != launchSector : hovered.unlocked())){
if(hovered != null && ((mode == launch ? canSelect(hovered) && hovered != launchSector : hovered.unlocked()) || debugSelect)){
selected = hovered;
}
@@ -403,7 +409,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
stable.row();
if((sector.hasBase() && mode == look) || canSelect(sector) || (sector.preset != null && sector.preset.alwaysUnlocked)){
if((sector.hasBase() && mode == look) || canSelect(sector) || (sector.preset != null && sector.preset.alwaysUnlocked) || debugSelect){
stable.button(mode == select ? "@sectors.select" : sector.hasBase() ? "@sectors.resume" : "@sectors.launch", Styles.transt, () -> {
boolean shouldHide = true;