Modifier reordering
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@@ -18,7 +18,7 @@ import static mindustry.Vars.*;
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public class FloorRenderer implements Disposable{
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//TODO find out number with best performance
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private final static int chunksize = mobile ? 16 : 32;
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private static final int chunksize = mobile ? 16 : 32;
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private Chunk[][] cache;
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private MultiCacheBatch cbatch;
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