More branch merging
This commit is contained in:
@@ -1295,6 +1295,7 @@ block.plated-conduit.name = Plated Conduit
|
||||
block.phase-conduit.name = Phase Conduit
|
||||
block.liquid-router.name = Liquid Router
|
||||
block.liquid-tank.name = Liquid Tank
|
||||
block.liquid-container.name = Liquid Container
|
||||
block.liquid-junction.name = Liquid Junction
|
||||
block.bridge-conduit.name = Bridge Conduit
|
||||
block.rotary-pump.name = Rotary Pump
|
||||
@@ -1506,6 +1507,7 @@ block.conduit.description = Moves liquids forward. Used in conjunction with pump
|
||||
block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits.
|
||||
block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak.
|
||||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid.
|
||||
block.liquid-container.description = Stores a sizeable amount of liquid. Outputs to all sides, similarly to a liquid router.
|
||||
block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router.
|
||||
block.liquid-junction.description = Acts as a bridge for two crossing conduits.
|
||||
block.bridge-conduit.description = Transports liquids over terrain or buildings.
|
||||
|
||||
@@ -361,3 +361,10 @@
|
||||
63347=crater-stone|block-crater-stone-ui
|
||||
63346=deep-tainted-water|block-deep-tainted-water-ui
|
||||
63345=pooled-cryofluid|block-pooled-cryofluid-ui
|
||||
63344=empty|block-empty-ui
|
||||
63343=liquid-container|block-liquid-container-ui
|
||||
63342=deconstructor|block-deconstructor-ui
|
||||
63341=constructor|block-constructor-ui
|
||||
63340=large-constructor|block-large-constructor-ui
|
||||
63339=payload-loader|block-payload-loader-ui
|
||||
63338=payload-unloader|block-payload-unloader-ui
|
||||
|
||||
Binary file not shown.
20
core/assets/shaders/clouds.vert
Executable file
20
core/assets/shaders/clouds.vert
Executable file
@@ -0,0 +1,20 @@
|
||||
attribute vec4 a_position;
|
||||
attribute vec3 a_normal;
|
||||
attribute vec4 a_color;
|
||||
|
||||
uniform mat4 u_proj;
|
||||
uniform mat4 u_trans;
|
||||
uniform vec3 u_lightdir;
|
||||
uniform vec3 u_ambientColor;
|
||||
uniform float u_alpha;
|
||||
|
||||
varying vec4 v_col;
|
||||
|
||||
const vec3 diffuse = vec3(0.01);
|
||||
|
||||
void main(){
|
||||
vec3 norc = u_ambientColor * (diffuse + vec3(clamp((dot(a_normal, u_lightdir) + 1.0) / 2.0, 0.0, 1.0)));
|
||||
|
||||
v_col = a_color * vec4(norc, u_alpha);
|
||||
gl_Position = u_proj * u_trans * a_position;
|
||||
}
|
||||
Reference in New Issue
Block a user