More branch merging
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@@ -1,6 +1,5 @@
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package mindustry.entities.comp;
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import arc.func.*;
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import arc.util.io.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.entities.*;
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@@ -8,6 +8,7 @@ import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.game.EventType.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.blocks.environment.*;
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import static mindustry.Vars.*;
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@@ -16,14 +17,16 @@ import static mindustry.Vars.*;
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abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
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private static final Vec2 tmp1 = new Vec2(), tmp2 = new Vec2();
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@Import float x, y, speedMultiplier;
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@Import float x, y, speedMultiplier, hitSize;
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@Import Vec2 vel;
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@Import UnitType type;
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@SyncLocal float elevation;
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private transient boolean wasFlying;
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transient boolean hovering;
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transient float drownTime;
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transient float splashTimer;
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transient @Nullable Floor lastDrownFloor;
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boolean checkTarget(boolean targetAir, boolean targetGround){
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return (isGrounded() && targetGround) || (isFlying() && targetAir);
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@@ -41,6 +44,10 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
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return isGrounded() && !hovering;
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}
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@Nullable Floor drownFloor(){
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return canDrown() ? floorOn() : null;
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}
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boolean emitWalkSound(){
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return true;
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}
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@@ -90,20 +97,27 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
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}
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}
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if(canDrown() && floor.isLiquid && floor.drownTime > 0){
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drownTime += Time.delta / floor.drownTime;
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drownTime = Mathf.clamp(drownTime);
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updateDrowning();
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}
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public void updateDrowning(){
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Floor floor = drownFloor();
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if(floor != null && floor.isLiquid && floor.drownTime > 0){
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lastDrownFloor = floor;
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drownTime += Time.delta / floor.drownTime / type.drownTimeMultiplier;
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if(Mathf.chanceDelta(0.05f)){
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floor.drownUpdateEffect.at(x, y, 1f, floor.mapColor);
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floor.drownUpdateEffect.at(x, y, hitSize, floor.mapColor);
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}
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//TODO is the netClient check necessary?
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if(drownTime >= 0.999f && !net.client()){
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kill();
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Events.fire(new UnitDrownEvent(self()));
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}
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}else{
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drownTime = Mathf.lerpDelta(drownTime, 0f, 0.03f);
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drownTime -= Time.delta / 50f;
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}
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drownTime = Mathf.clamp(drownTime);
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}
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}
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@@ -7,7 +7,6 @@ import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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@EntityDef(value = LaunchCorec.class, serialize = false)
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@@ -9,6 +9,7 @@ import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.entities.EntityCollisions.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.type.*;
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@@ -18,22 +19,30 @@ import mindustry.world.blocks.environment.*;
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abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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@Import float x, y;
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@Import UnitType type;
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@Import Team team;
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transient Leg[] legs = {};
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transient float totalLength;
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transient float moveSpace;
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transient float baseRotation;
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transient Floor lastDeepFloor;
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@Replace
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@Override
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public SolidPred solidity(){
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return !type.allowLegStep ? EntityCollisions::solid : EntityCollisions::legsSolid;
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return type.allowLegStep ? EntityCollisions::legsSolid : EntityCollisions::solid;
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}
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@Override
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@Replace
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public int pathType(){
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return Pathfinder.costLegs;
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return type.allowLegStep ? Pathfinder.costGround : Pathfinder.costLegs;
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}
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@Override
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@Replace
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public Floor drownFloor(){
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return lastDeepFloor;
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}
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@Override
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@@ -41,10 +50,18 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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resetLegs();
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}
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@Override
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public void unloaded(){
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resetLegs(1f);
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}
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public void resetLegs(){
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resetLegs(type.legLength);
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}
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public void resetLegs(float legLength){
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float rot = baseRotation;
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int count = type.legCount;
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float legLength = type.legLength;
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this.legs = new Leg[count];
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@@ -85,6 +102,9 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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Vec2 moveOffset = Tmp.v4.trns(rot, trns);
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boolean moving = moving();
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lastDeepFloor = null;
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int deeps = 0;
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for(int i = 0; i < legs.length; i++){
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float dstRot = legAngle(rot, i);
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Vec2 baseOffset = Tmp.v5.trns(dstRot, type.legBaseOffset).add(x, y);
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@@ -105,11 +125,16 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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l.moving = move;
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l.stage = moving ? stageF % 1f : Mathf.lerpDelta(l.stage, 0f, 0.1f);
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Floor floor = Vars.world.floorWorld(l.base.x, l.base.y);
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if(floor.isDeep()){
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deeps ++;
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lastDeepFloor = floor;
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}
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if(l.group != group){
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//create effect when transitioning to a group it can't move in
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if(!move && i % div == l.group){
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Floor floor = Vars.world.floorWorld(l.base.x, l.base.y);
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if(floor.isLiquid){
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floor.walkEffect.at(l.base.x, l.base.y, type.rippleScale, floor.mapColor);
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floor.walkSound.at(x, y, 1f, floor.walkSoundVolume);
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@@ -123,7 +148,7 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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}
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if(type.legSplashDamage > 0){
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Damage.damage(team(), l.base.x, l.base.y, type.legSplashRange, type.legSplashDamage, false, true);
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Damage.damage(team, l.base.x, l.base.y, type.legSplashRange, type.legSplashDamage, false, true);
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}
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}
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@@ -148,6 +173,11 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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l.joint.lerpDelta(jointDest, moveSpeed / 4f);
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}
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//when at least 1 leg is touching land, it can't drown
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if(deeps != legs.length){
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lastDeepFloor = null;
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}
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}
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/** @return outwards facing angle of leg at the specified index. */
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@@ -10,6 +10,7 @@ import mindustry.entities.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.environment.*;
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import static mindustry.Vars.*;
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@@ -62,6 +63,21 @@ abstract class MechComp implements Posc, Flyingc, Hitboxc, Unitc, Mechc, Elevati
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walkExtension = extendScl;
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}
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@Replace
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@Override
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public @Nullable Floor drownFloor(){
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//large mechs can only drown when all the nearby floors are deep
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if(hitSize >= 12 && canDrown()){
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for(Point2 p : Geometry.d8){
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Floor f = world.floorWorld(x + p.x * tilesize, y + p.y * tilesize);
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if(!f.isDeep()){
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return null;
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}
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}
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}
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return canDrown() ? floorOn() : null;
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}
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public float walkExtend(boolean scaled){
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//now ranges from -maxExtension to maxExtension*3
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@@ -13,7 +13,6 @@ import mindustry.entities.*;
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import mindustry.game.EventType.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.blocks.payloads.*;
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@@ -123,6 +122,7 @@ abstract class PayloadComp implements Posc, Rotc, Hitboxc, Unitc{
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//decrement count to prevent double increment
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if(!u.isAdded()) u.team.data().updateCount(u.type, -1);
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u.add();
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u.unloaded();
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return true;
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}
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@@ -45,12 +45,18 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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boolean spawnedByCore;
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double flag;
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transient float shadowAlpha = -1f;
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transient Seq<Ability> abilities = new Seq<>(0);
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transient float healTime;
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private transient float resupplyTime = Mathf.random(10f);
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private transient boolean wasPlayer;
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private transient boolean wasHealed;
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/** Called when this unit was unloaded from a factory or spawn point. */
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public void unloaded(){
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}
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/** Move based on preferred unit movement type. */
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public void movePref(Vec2 movement){
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if(type.omniMovement){
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@@ -520,6 +526,12 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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}
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}
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if(abilities.size > 0){
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for(Ability a : abilities){
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a.death(self());
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}
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}
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remove();
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}
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