More branch merging

This commit is contained in:
Anuken
2021-10-14 20:58:03 -04:00
parent ad1c75d050
commit 6b59c1cd83
108 changed files with 1018 additions and 380 deletions

View File

@@ -108,14 +108,18 @@ public class StatValues{
};
}
public static StatValue floorEfficiency(Floor floor, float multiplier, boolean startZero){
public static StatValue blockEfficiency(Block floor, float multiplier, boolean startZero){
return table -> table.stack(
new Image(floor.uiIcon).setScaling(Scaling.fit),
new Table(t -> t.top().right().add((multiplier < 0 ? "[scarlet]" : startZero ? "[accent]" : "[accent]+") + (int)((multiplier) * 100) + "%").style(Styles.outlineLabel))
);
}
public static StatValue floors(Attribute attr, boolean floating, float scale, boolean startZero){
public static StatValue blocks(Attribute attr, boolean floating, float scale, boolean startZero){
return blocks(attr, floating, scale, startZero, true);
}
public static StatValue blocks(Attribute attr, boolean floating, float scale, boolean startZero, boolean checkFloors){
return table -> table.table(c -> {
Runnable[] rebuild = {null};
Map[] lastMap = {null};
@@ -126,14 +130,14 @@ public class StatValues{
if(state.isGame()){
var blocks = Vars.content.blocks()
.select(block -> block instanceof Floor f && indexer.isBlockPresent(block) && f.attributes.get(attr) != 0 && !(f.isDeep() && !floating))
.select(block -> (!checkFloors || block instanceof Floor) && indexer.isBlockPresent(block) && block.attributes.get(attr) != 0 && !((block instanceof Floor f && f.isDeep()) && !floating))
.<Floor>as().with(s -> s.sort(f -> f.attributes.get(attr)));
if(blocks.any()){
int i = 0;
for(var block : blocks){
floorEfficiency(block, block.attributes.get(attr) * scale, startZero).display(c);
blockEfficiency(block, block.attributes.get(attr) * scale, startZero).display(c);
if(++i % 5 == 0){
c.row();
}

View File

@@ -66,7 +66,7 @@ public class Stats{
}
public void add(Stat stat, Attribute attr, boolean floating, float scale, boolean startZero){
add(stat, StatValues.floors(attr, floating, scale, startZero));
add(stat, StatValues.blocks(attr, floating, scale, startZero));
}
/** Adds a single string value with this stat. */