Better Ammo Stats Display (#8429)
* Cleaner ammo stats based on unit factory recipe stats * Display suppression in bullet stats Also reword from "regen" to "repair" to more accurately convey that build towers are affected as well. * PointLaserBulletTypes don't display damage in dps * Display preview region instead of region * autoFixed
This commit is contained in:
@@ -952,7 +952,7 @@ ability.unitspawn = {0} Factory
|
||||
ability.shieldregenfield = Shield Regen Field
|
||||
ability.movelightning = Movement Lightning
|
||||
ability.shieldarc = Shield Arc
|
||||
ability.suppressionfield = Regen Suppression Field
|
||||
ability.suppressionfield = Repair Suppression Field
|
||||
ability.energyfield = Energy Field: [accent]{0}[] damage ~ [accent]{1}[] blocks / [accent]{2}[] targets
|
||||
|
||||
bar.onlycoredeposit = Only Core Depositing Allowed
|
||||
@@ -989,10 +989,11 @@ bar.strength = [stat]{0}[lightgray]x strength
|
||||
units.processorcontrol = [lightgray]Processor Controlled
|
||||
|
||||
bullet.damage = [stat]{0}[lightgray] damage
|
||||
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
|
||||
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~ [stat]{1}[lightgray] tiles
|
||||
bullet.incendiary = [stat]incendiary
|
||||
bullet.homing = [stat]homing
|
||||
bullet.armorpierce = [stat]armor piercing
|
||||
bullet.suppression = [stat]{0} sec[lightgray] repair suppression ~ [stat]{1}[lightgray] tiles
|
||||
bullet.interval = [stat]{0}/sec[lightgray] interval bullets:
|
||||
bullet.frags = [stat]{0}[lightgray]x frag bullets:
|
||||
bullet.lightning = [stat]{0}[lightgray]x lightning ~ [stat]{1}[lightgray] damage
|
||||
|
||||
Reference in New Issue
Block a user