Fixed waves not appearing / Fixed ore tile blending

This commit is contained in:
Anuken
2018-09-23 12:45:22 -04:00
parent 4eab89d73e
commit 6bab6c57f2
5 changed files with 6 additions and 6 deletions
@@ -85,7 +85,6 @@ public class SpawnGroup{
if(wave < begin || wave > end || (wave - begin) % spacing != 0){
return 0;
}
float scaling = this.groupScaling;
return Math.min(groupAmount - 1 + Math.max((int) ((wave / spacing) / groupScaling), 1), max);
}