Packet spam, rate limit fix / Flying unit command limit nerf
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@@ -896,20 +896,28 @@ public class UnitTypes implements ContentList{
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engineOffset = 5.5f;
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range = 140f;
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targetAir = false;
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commandLimit = 4;
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weapons.add(new Weapon(){{
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y = 0f;
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x = 2f;
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reload = 13f;
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ejectEffect = Fx.casing1;
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bullet = Bullets.standardCopper;
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bullet = new BasicBulletType(2.5f, 9){{
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width = 7f;
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height = 9f;
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lifetime = 45f;
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shootEffect = Fx.shootSmall;
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smokeEffect = Fx.shootSmallSmoke;
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ammoMultiplier = 2;
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}};
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shootSound = Sounds.shoot;
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}});
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}};
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horizon = new UnitType("horizon"){{
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health = 350;
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speed = 1.8f;
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health = 340;
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speed = 1.7f;
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accel = 0.08f;
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drag = 0.016f;
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flying = true;
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@@ -920,6 +928,7 @@ public class UnitTypes implements ContentList{
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faceTarget = false;
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armor = 4f;
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targetFlag = BlockFlag.factory;
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commandLimit = 5;
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weapons.add(new Weapon(){{
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minShootVelocity = 0.75f;
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@@ -1718,7 +1727,7 @@ public class UnitTypes implements ContentList{
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hitSize = 9f;
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rotateShooting = false;
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lowAltitude = true;
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commandLimit = 5;
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commandLimit = 4;
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weapons.add(new Weapon("small-mount-weapon"){{
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top = false;
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@@ -1757,7 +1766,7 @@ public class UnitTypes implements ContentList{
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health = 220f;
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engineOffset = 6f;
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hitSize = 11f;
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commandLimit = 7;
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commandLimit = 5;
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weapons.add(new Weapon("small-mount-weapon"){{
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top = false;
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