Planet render cleanup
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@@ -151,16 +151,20 @@ public class PlanetDialog extends FloatingDialog{
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renderSectors(planet);
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}
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if(false)
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Draw.batch(projector, () -> {
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if(selected != null){
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setPlane(selected);
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stable.draw();
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}
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});
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bloom.render();
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Gl.enable(Gl.blend);
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if(hovered != null){
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Draw.batch(projector, () -> {
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setPlane(hovered);
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if(false){ //TODO locked check
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Draw.rect(Icon.lock.getRegion(), 0, 0);
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}
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});
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}
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Gl.disable(Gl.cullFace);
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Gl.disable(Gl.depthTest);
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@@ -179,20 +183,8 @@ public class PlanetDialog extends FloatingDialog{
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private void renderPlanet(Planet planet){
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//render planet at offsetted position in the world
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if(false){
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bloom.capture();
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}
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planet.mesh.render(cam.combined(), planet.getTransform(mat));
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if(false){
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bloom.render();
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Gl.enable(Gl.depthTest);
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Gl.enable(Gl.blend);
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Gl.depthMask(true);
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}
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renderOrbit(planet);
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for(Planet child : planet.children){
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@@ -314,15 +306,16 @@ public class PlanetDialog extends FloatingDialog{
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}
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private void setPlane(Sector sector){
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float rotation = planet.getRotation();
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float rotation = -planet.getRotation();
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float length = 0.01f;
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projector.setPlane(
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//origin on sector position
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Tmp.v33.set(sector.tile.v).setLength(outlineRad + 0.1f),
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Tmp.v33.set(sector.tile.v).setLength(outlineRad + length).rotate(Vec3.Y, rotation).add(planet.position),
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//face up
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sector.plane.project(Tmp.v32.set(sector.tile.v).add(Vec3.Y)).sub(sector.tile.v).nor(),
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sector.plane.project(Tmp.v32.set(sector.tile.v).add(Vec3.Y)).sub(sector.tile.v).rotate(Vec3.Y, rotation).nor(),
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//right vector
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Tmp.v31.set(Tmp.v32).add(sector.tile.v).rotate(sector.tile.v, 90).sub(sector.tile.v).nor()
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Tmp.v31.set(Tmp.v32).add(sector.tile.v).rotate(sector.tile.v, 90).sub(sector.tile.v).rotate(Vec3.Y, rotation).nor()
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);
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}
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