Added zone requirement display
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@@ -865,10 +865,10 @@ public class Blocks implements ContentList{
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duo = new DoubleTurret("duo"){{
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requirements(Category.turret, ItemStack.with(Items.copper, 60), true);
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ammo(
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Items.copper, Bullets.standardCopper,
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Items.graphite, Bullets.standardDense,
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Items.pyratite, Bullets.standardIncendiary,
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Items.silicon, Bullets.standardHoming
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Items.copper, Bullets.standardCopper,
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Items.graphite, Bullets.standardDense,
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Items.pyratite, Bullets.standardIncendiary,
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Items.silicon, Bullets.standardHoming
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);
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reload = 20f;
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restitution = 0.03f;
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@@ -267,7 +267,7 @@ public class Bullets implements ContentList{
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bulletHeight = 9f;
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homingPower = 5f;
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reloadMultiplier = 1.4f;
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ammoMultiplier = 5;
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ammoMultiplier = 3;
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}};
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standardIncendiary = new BasicBulletType(3.2f, 11, "bullet"){{
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