Removed direct usage of texture packer, buildscript cleanup

This commit is contained in:
Anuken
2018-01-26 15:09:13 -05:00
parent 3b4ebff349
commit 6c30fe9fcf
4 changed files with 11 additions and 7 deletions

View File

@@ -3,14 +3,18 @@ sourceCompatibility = 1.8
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
sourceSets.main.java.srcDirs = ["src/"]
def TEXPACK_DIR = "$System.env.TEXPACK_DIR"
import com.badlogic.gdx.tools.texturepacker.TexturePacker
task packSprites(type: Exec){
commandLine "java", "-cp", TEXPACK_DIR, "com.badlogic.gdx.tools.texturepacker.TexturePacker", "assets-raw/sprites/", "assets/sprites/", "sprites.atlas"
task packSprites(){
doLast {
TexturePacker.process("core/assets-raw/sprites/", "core/assets/sprites/", "sprites.atlas")
}
}
task packUI(type: Exec){
commandLine "java", "-cp", TEXPACK_DIR, "com.badlogic.gdx.tools.texturepacker.TexturePacker", "assets-raw/ui/", "assets/ui/", "uiskin.atlas"
task packUI(){
doLast {
TexturePacker.process("core/assets-raw/ui/", "core/assets/ui/", "uiskin.atlas")
}
}
task pack(){