@@ -50,7 +50,7 @@ public class Rules{
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public boolean unitAmmo = false;
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public boolean unitAmmo = false;
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/** Whether cores add to unit limit */
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/** Whether cores add to unit limit */
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public boolean unitCapVariable = true;
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public boolean unitCapVariable = true;
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/** How fast unit pads build units. */
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/** How fast unit factories build units. */
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public float unitBuildSpeedMultiplier = 1f;
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public float unitBuildSpeedMultiplier = 1f;
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/** How much damage any other units deal. */
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/** How much damage any other units deal. */
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public float unitDamageMultiplier = 1f;
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public float unitDamageMultiplier = 1f;
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