Updated FBO method names
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@@ -183,7 +183,7 @@ public class Schematics implements Loadable{
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Tmp.m2.set(Draw.trans());
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FrameBuffer buffer = new FrameBuffer((schematic.width + padding) * resolution, (schematic.height + padding) * resolution);
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shadowBuffer.beginDraw(Color.clear);
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shadowBuffer.begin(Color.clear);
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Draw.trans().idt();
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Draw.proj().setOrtho(0, 0, shadowBuffer.getWidth(), shadowBuffer.getHeight());
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@@ -202,9 +202,9 @@ public class Schematics implements Loadable{
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}
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});
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shadowBuffer.endDraw();
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shadowBuffer.end();
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buffer.beginDraw(Color.clear);
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buffer.begin(Color.clear);
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Draw.proj().setOrtho(0, buffer.getHeight(), buffer.getWidth(), -buffer.getHeight());
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@@ -231,7 +231,7 @@ public class Schematics implements Loadable{
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Draw.flush();
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Draw.trans().idt();
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buffer.endDraw();
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buffer.end();
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Draw.proj(Tmp.m1);
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Draw.trans(Tmp.m2);
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@@ -183,14 +183,14 @@ public class LightRenderer{
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}
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Draw.color();
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buffer.beginDraw(Color.clear);
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buffer.begin(Color.clear);
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Gl.blendEquationSeparate(Gl.funcAdd, Gl.max);
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for(Runnable run : lights){
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run.run();
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}
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Draw.reset();
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buffer.endDraw();
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buffer.end();
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Gl.blendEquationSeparate(Gl.funcAdd, Gl.funcAdd);
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Draw.color();
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@@ -169,7 +169,7 @@ public class MenuRenderer implements Disposable{
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//draw shadows
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Draw.proj().setOrtho(0, 0, shadows.getWidth(), shadows.getHeight());
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shadows.beginDraw(Color.clear);
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shadows.begin(Color.clear);
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Draw.color(Color.black);
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for(int x = 0; x < width; x++){
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for(int y = 0; y < height; y++){
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@@ -179,7 +179,7 @@ public class MenuRenderer implements Disposable{
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}
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}
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Draw.color();
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shadows.endDraw();
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shadows.end();
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SpriteBatch prev = Core.batch;
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